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+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#include "qquickcheckdelegate_p.h"
+#include "qquickitemdelegate_p_p.h"
+
+#include <QtGui/qpa/qplatformtheme.h>
+#include <QtQml/qjsvalue.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \qmltype CheckDelegate
+ \inherits ItemDelegate
+//! \instantiates QQuickCheckDelegate
+ \inqmlmodule QtQuick.Controls
+ \since 5.7
+ \ingroup qtquickcontrols-delegates
+ \brief Item delegate with a check indicator that can be toggled on or off.
+
+ \image qtquickcontrols-checkdelegate.gif
+
+ CheckDelegate presents an item delegate that can be toggled on (checked) or
+ off (unchecked). Check delegates are typically used to select one or more
+ options from a set of options in a list. For smaller sets of options, or
+ for options that need to be uniquely identifiable, consider using
+ \l CheckBox instead.
+
+ CheckDelegate inherits its API from \l ItemDelegate, which is inherited
+ from AbstractButton. For instance, you can set \l {AbstractButton::text}{text},
+ and react to \l {AbstractButton::clicked}{clicks} using the AbstractButton
+ API. The state of the check delegate can be set with the
+ \l {AbstractButton::}{checked} property.
+
+ In addition to the checked and unchecked states, there is a third state:
+ partially checked. The partially checked state can be enabled using the
+ \l tristate property. This state indicates that the regular checked/unchecked
+ state can not be determined; generally because of other states that affect
+ the check delegate. This state is useful when several child nodes are selected
+ in a treeview, for example.
+
+ \code
+ ListView {
+ model: ["Option 1", "Option 2", "Option 3"]
+ delegate: CheckDelegate {
+ text: modelData
+ }
+ }
+ \endcode
+
+ \sa {Customizing CheckDelegate}, {Delegate Controls}, CheckBox
+*/
+
+class QQuickCheckDelegatePrivate : public QQuickItemDelegatePrivate
+{
+ Q_DECLARE_PUBLIC(QQuickCheckDelegate)
+
+public:
+ void setNextCheckState(const QJSValue &callback);
+
+ QPalette defaultPalette() const override { return QQuickTheme::palette(QQuickTheme::ListView); }
+
+ bool tristate = false;
+ Qt::CheckState checkState = Qt::Unchecked;
+ QJSValue nextCheckState;
+};
+
+void QQuickCheckDelegatePrivate::setNextCheckState(const QJSValue &callback)
+{
+ Q_Q(QQuickCheckDelegate);
+ nextCheckState = callback;
+ emit q->nextCheckStateChanged();
+}
+
+QQuickCheckDelegate::QQuickCheckDelegate(QQuickItem *parent)
+ : QQuickItemDelegate(*(new QQuickCheckDelegatePrivate), parent)
+{
+ setCheckable(true);
+}
+
+/*!
+ \qmlproperty bool QtQuick.Controls::CheckDelegate::tristate
+
+ This property determines whether the check delegate has three states.
+
+ In the animation below, the first checkdelegate is tri-state:
+
+ \image qtquickcontrols-checkdelegate-tristate.gif
+
+ The default is \c false, i.e., the delegate has only two states.
+*/
+bool QQuickCheckDelegate::isTristate() const
+{
+ Q_D(const QQuickCheckDelegate);
+ return d->tristate;
+}
+
+void QQuickCheckDelegate::setTristate(bool tristate)
+{
+ Q_D(QQuickCheckDelegate);
+ if (d->tristate == tristate)
+ return;
+
+ d->tristate = tristate;
+ emit tristateChanged();
+}
+
+/*!
+ \qmlproperty enumeration QtQuick.Controls::CheckDelegate::checkState
+
+ This property determines the check state of the check delegate.
+
+ Available states:
+ \value Qt.Unchecked The delegate is unchecked.
+ \value Qt.PartiallyChecked The delegate is partially checked. This state is only used when \l tristate is enabled.
+ \value Qt.Checked The delegate is checked.
+
+ \sa tristate, {AbstractButton::checked}{checked}
+*/
+Qt::CheckState QQuickCheckDelegate::checkState() const
+{
+ Q_D(const QQuickCheckDelegate);
+ return d->checkState;
+}
+
+void QQuickCheckDelegate::setCheckState(Qt::CheckState state)
+{
+ Q_D(QQuickCheckDelegate);
+ if (d->checkState == state)
+ return;
+
+ bool wasChecked = isChecked();
+ d->checked = state == Qt::Checked;
+ d->checkState = state;
+ emit checkStateChanged();
+ if (d->checked != wasChecked)
+ emit checkedChanged();
+}
+
+QFont QQuickCheckDelegate::defaultFont() const
+{
+ return QQuickTheme::font(QQuickTheme::ListView);
+}
+
+void QQuickCheckDelegate::buttonChange(ButtonChange change)
+{
+ if (change == ButtonCheckedChange)
+ setCheckState(isChecked() ? Qt::Checked : Qt::Unchecked);
+ else
+ QQuickAbstractButton::buttonChange(change);
+}
+
+/*!
+ \since QtQuick.Controls 2.4 (Qt 5.11)
+ \qmlproperty function QtQuick.Controls::CheckDelegate::nextCheckState
+
+ This property holds a callback function that is called to determine
+ the next check state whenever the check delegate is interactively toggled
+ by the user via touch, mouse, or keyboard.
+
+ By default, a normal check delegate cycles between \c Qt.Unchecked and
+ \c Qt.Checked states, and a tri-state check delegate cycles between
+ \c Qt.Unchecked, \c Qt.PartiallyChecked, and \c Qt.Checked states.
+
+ The \c nextCheckState callback function can override the default behavior.
+ The following example implements a tri-state check delegate that can present
+ a partially checked state depending on external conditions, but never
+ cycles to the partially checked state when interactively toggled by
+ the user.
+
+ \code
+ CheckDelegate {
+ tristate: true
+ checkState: allChildrenChecked ? Qt.Checked :
+ anyChildChecked ? Qt.PartiallyChecked : Qt.Unchecked
+
+ nextCheckState: function() {
+ if (checkState === Qt.Checked)
+ return Qt.Unchecked
+ else
+ return Qt.Checked
+ }
+ }
+ \endcode
+*/
+void QQuickCheckDelegate::nextCheckState()
+{
+ Q_D(QQuickCheckDelegate);
+ if (d->nextCheckState.isCallable())
+ setCheckState(static_cast<Qt::CheckState>(d->nextCheckState.call().toInt()));
+ else if (d->tristate)
+ setCheckState(static_cast<Qt::CheckState>((d->checkState + 1) % 3));
+ else
+ QQuickItemDelegate::nextCheckState();
+}
+
+#if QT_CONFIG(accessibility)
+QAccessible::Role QQuickCheckDelegate::accessibleRole() const
+{
+ return QAccessible::CheckBox;
+}
+#endif
+
+QT_END_NAMESPACE
+
+#include "moc_qquickcheckdelegate_p.cpp"