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+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#include "qquickdelaybutton_p.h"
+#include "qquickabstractbutton_p_p.h"
+
+#include <QtQuick/private/qquickanimation_p.h>
+#include <QtQuick/private/qquicktransition_p.h>
+#include <QtQuick/private/qquicktransitionmanager_p_p.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \qmltype DelayButton
+ \inherits AbstractButton
+//! \instantiates QQuickDelayButton
+ \inqmlmodule QtQuick.Controls
+ \since 5.9
+ \ingroup qtquickcontrols-buttons
+ \brief Check button that triggers when held down long enough.
+
+ \image qtquickcontrols-delaybutton.gif
+
+ DelayButton is a checkable button that incorporates a delay before the
+ button becomes \l {AbstractButton::}{checked} and the \l activated()
+ signal is emitted. This delay prevents accidental presses.
+
+ The current progress is expressed as a decimal value between \c 0.0
+ and \c 1.0. The time it takes for \l activated() to be emitted is
+ measured in milliseconds, and can be set with the \l delay property.
+
+ The progress is indicated by a progress indicator on the button.
+
+ \sa {Customizing DelayButton}, {Button Controls}
+*/
+
+/*!
+ \qmlsignal QtQuick.Controls::DelayButton::activated()
+
+ This signal is emitted when \l progress reaches \c 1.0.
+*/
+
+class QQuickDelayTransitionManager;
+
+class QQuickDelayButtonPrivate : public QQuickAbstractButtonPrivate
+{
+ Q_DECLARE_PUBLIC(QQuickDelayButton)
+
+public:
+ void beginTransition(qreal to);
+ void finishTransition();
+ void cancelTransition();
+
+ QPalette defaultPalette() const override { return QQuickTheme::palette(QQuickTheme::Button); }
+
+ int delay = 300;
+ qreal progress = 0.0;
+ QQuickTransition *transition = nullptr;
+ QScopedPointer<QQuickDelayTransitionManager> transitionManager;
+};
+
+class QQuickDelayTransitionManager : public QQuickTransitionManager
+{
+public:
+ QQuickDelayTransitionManager(QQuickDelayButton *button) : m_button(button) { }
+
+ void transition(QQuickTransition *transition, qreal progress);
+
+protected:
+ void finished() override;
+
+private:
+ QQuickDelayButton *m_button = nullptr;
+};
+
+void QQuickDelayTransitionManager::transition(QQuickTransition *transition, qreal progress)
+{
+ qmlExecuteDeferred(transition);
+
+ QQmlProperty defaultTarget(m_button, QLatin1String("progress"));
+ QQmlListProperty<QQuickAbstractAnimation> animations = transition->animations();
+ const int count = animations.count(&animations);
+ for (int i = 0; i < count; ++i) {
+ QQuickAbstractAnimation *anim = animations.at(&animations, i);
+ anim->setDefaultTarget(defaultTarget);
+ }
+
+ QList<QQuickStateAction> actions;
+ actions << QQuickStateAction(m_button, QLatin1String("progress"), progress);
+ QQuickTransitionManager::transition(actions, transition, m_button);
+}
+
+void QQuickDelayTransitionManager::finished()
+{
+ if (qFuzzyCompare(m_button->progress(), qreal(1.0)))
+ emit m_button->activated();
+}
+
+void QQuickDelayButtonPrivate::beginTransition(qreal to)
+{
+ Q_Q(QQuickDelayButton);
+ if (!transition) {
+ q->setProgress(to);
+ finishTransition();
+ return;
+ }
+
+ if (!transitionManager)
+ transitionManager.reset(new QQuickDelayTransitionManager(q));
+
+ transitionManager->transition(transition, to);
+}
+
+void QQuickDelayButtonPrivate::finishTransition()
+{
+ Q_Q(QQuickDelayButton);
+ if (qFuzzyCompare(progress, qreal(1.0)))
+ emit q->activated();
+}
+
+void QQuickDelayButtonPrivate::cancelTransition()
+{
+ if (transitionManager)
+ transitionManager->cancel();
+}
+
+QQuickDelayButton::QQuickDelayButton(QQuickItem *parent)
+ : QQuickAbstractButton(*(new QQuickDelayButtonPrivate), parent)
+{
+ setCheckable(true);
+}
+
+/*!
+ \qmlproperty int QtQuick.Controls::DelayButton::delay
+
+ This property holds the time it takes (in milliseconds) for \l progress
+ to reach \c 1.0 and emit \l activated().
+
+ The default value is \c 3000 ms.
+*/
+int QQuickDelayButton::delay() const
+{
+ Q_D(const QQuickDelayButton);
+ return d->delay;
+}
+
+void QQuickDelayButton::setDelay(int delay)
+{
+ Q_D(QQuickDelayButton);
+ if (d->delay == delay)
+ return;
+
+ d->delay = delay;
+ emit delayChanged();
+}
+
+/*!
+ \qmlproperty real QtQuick.Controls::DelayButton::progress
+
+ This property holds the current progress as displayed by the progress
+ indicator, in the range \c 0.0 - \c 1.0.
+*/
+qreal QQuickDelayButton::progress() const
+{
+ Q_D(const QQuickDelayButton);
+ return d->progress;
+}
+
+void QQuickDelayButton::setProgress(qreal progress)
+{
+ Q_D(QQuickDelayButton);
+ if (qFuzzyCompare(d->progress, progress))
+ return;
+
+ d->progress = progress;
+ emit progressChanged();
+}
+
+/*!
+ \qmlproperty Transition QtQuick.Controls::DelayButton::transition
+
+ This property holds the transition that is applied on the \l progress
+ property when the button is pressed or released.
+*/
+QQuickTransition *QQuickDelayButton::transition() const
+{
+ Q_D(const QQuickDelayButton);
+ return d->transition;
+}
+
+void QQuickDelayButton::setTransition(QQuickTransition *transition)
+{
+ Q_D(QQuickDelayButton);
+ if (d->transition == transition)
+ return;
+
+ d->transition = transition;
+ emit transitionChanged();
+}
+
+void QQuickDelayButton::buttonChange(ButtonChange change)
+{
+ Q_D(QQuickDelayButton);
+ switch (change) {
+ case ButtonCheckedChange:
+ d->cancelTransition();
+ setProgress(d->checked ? 1.0 : 0.0);
+ break;
+ case ButtonPressedChanged:
+ if (!d->checked)
+ d->beginTransition(d->pressed ? 1.0 : 0.0);
+ break;
+ default:
+ QQuickAbstractButton::buttonChange(change);
+ break;
+ }
+}
+
+void QQuickDelayButton::nextCheckState()
+{
+ Q_D(QQuickDelayButton);
+ setChecked(!d->checked && qFuzzyCompare(d->progress, qreal(1.0)));
+}
+
+QFont QQuickDelayButton::defaultFont() const
+{
+ return QQuickTheme::font(QQuickTheme::Button);
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qquickdelaybutton_p.cpp"