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Diffstat (limited to 'tests/auto/quick/qquickwindow/tst_qquickwindow.cpp')
-rw-r--r--tests/auto/quick/qquickwindow/tst_qquickwindow.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
index d4b505a74a..9620d81357 100644
--- a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
+++ b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
@@ -1270,6 +1270,10 @@ void tst_qquickwindow::grab_data()
void tst_qquickwindow::grab()
{
+ if ((QGuiApplication::platformName() == QLatin1String("offscreen"))
+ || (QGuiApplication::platformName() == QLatin1String("minimal")))
+ QSKIP("Skipping due to grabWindow not functional on offscreen/minimimal platforms");
+
QFETCH(bool, visible);
QFETCH(bool, alpha);
@@ -2349,6 +2353,9 @@ void tst_qquickwindow::testRenderJob()
window.scheduleRenderJob(new RenderJob(QQuickWindow::NoStage, &completedJobs),
QQuickWindow::NoStage);
QTRY_COMPARE(RenderJob::deleted, 1);
+ if ((QGuiApplication::platformName() == QLatin1String("offscreen"))
+ || (QGuiApplication::platformName() == QLatin1String("minimal")))
+ QEXPECT_FAIL("", "NoStage job fails on offscreen/minimimal platforms", Continue);
QCOMPARE(completedJobs.size(), 1);
#if QT_CONFIG(opengl)
@@ -2417,13 +2424,13 @@ public:
m_childMouseEventFilterEventCount.clear();
}
protected:
- bool childMouseEventFilter(QQuickItem *, QEvent *event) Q_DECL_OVERRIDE
+ bool childMouseEventFilter(QQuickItem *, QEvent *event) override
{
m_childMouseEventFilterEventCount[event->type()]++;
return m_returnTrueForType.contains(event->type());
}
- bool event(QEvent *event) Q_DECL_OVERRIDE
+ bool event(QEvent *event) override
{
m_eventCount[event->type()]++;
return QQuickRectangle::event(event);
@@ -2604,7 +2611,7 @@ public:
return false;
}
- virtual bool contains(const QPointF &pos) const override {
+ bool contains(const QPointF &pos) const override {
// returns true if the point is inside the the embedded circle inside the (square) rect
const float radius = (float)width()/2;
const QVector2D center(radius, radius);