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-rw-r--r--tests/auto/quick/scenegraph/tst_scenegraph.cpp72
1 files changed, 66 insertions, 6 deletions
diff --git a/tests/auto/quick/scenegraph/tst_scenegraph.cpp b/tests/auto/quick/scenegraph/tst_scenegraph.cpp
index 64c50f74ae..1d76fe3181 100644
--- a/tests/auto/quick/scenegraph/tst_scenegraph.cpp
+++ b/tests/auto/quick/scenegraph/tst_scenegraph.cpp
@@ -1,5 +1,5 @@
// Copyright (C) 2016 The Qt Company Ltd.
-// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <qtest.h>
@@ -96,6 +96,7 @@ private slots:
void createTextureFromImage();
void withAdoptedRhi();
void resizeTextureFromImage();
+ void textureNativeInterface();
private:
QQuickView *createView(const QString &file, QWindow *parent = nullptr, int x = -1, int y = -1, int w = -1, int h = -1);
@@ -289,7 +290,9 @@ struct Sample {
}
bool check(const QImage &image, qreal scale) {
- QColor color(image.pixel(x * scale, y * scale));
+ const int scaledX = qRound(x * scale);
+ const int scaledY = qRound(y * scale);
+ const QColor color(image.pixel(scaledX, scaledY));
return qAbs(color.redF() - r) <= tolerance
&& qAbs(color.greenF() - g) <= tolerance
&& qAbs(color.blueF() - b) <= tolerance;
@@ -370,16 +373,16 @@ void tst_SceneGraph::render_data()
QRegularExpression baseSamples("#base: *(\\d+) *(\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+)");
QRegularExpression finalSamples("#final: *(\\d+) *(\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+)");
- foreach (QString fileName, files) {
+ for (QString fileName : std::as_const(files)) {
QFile file(testFile(fileName));
if (!file.open(QFile::ReadOnly)) {
qFatal("render_data: QFile::open failed! file=%s, error=%s",
qPrintable(fileName), qPrintable(file.errorString()));
}
- QStringList contents = QString::fromLatin1(file.readAll()).split(QLatin1Char('\n'));
+ const QStringList contents = QString::fromLatin1(file.readAll()).split(QLatin1Char('\n'));
int samples = -1;
- foreach (QString line, contents) {
+ for (const QString &line : contents) {
auto match = sampleCount.match(line);
if (match.hasMatch()) {
samples = match.captured(1).toInt();
@@ -390,7 +393,7 @@ void tst_SceneGraph::render_data()
qFatal("render_data: failed to find string '#samples: [count], file=%s", qPrintable(fileName));
QList<Sample> baseStage, finalStage;
- foreach (QString line, contents) {
+ for (const QString &line : contents) {
auto match = baseSamples.match(line);
if (match.hasMatch())
baseStage << sample_from_regexp(&match);
@@ -430,6 +433,10 @@ void tst_SceneGraph::render()
// ideal world.
// Just keep this in mind when writing tests.
qreal scale = view.devicePixelRatio();
+ const bool isIntegerScale = qFuzzyIsNull(qreal(qFloor(scale)) - scale);
+
+ if (file == "render_OutOfFloatRange.qml" && !isIntegerScale)
+ QSKIP("render_OutOfFloatRange doesn't work with non-integer scaling factors");
// Grab the window and check all our base stage samples
QImage content = view.grabWindow();
@@ -777,6 +784,59 @@ void tst_SceneGraph::resizeTextureFromImage()
TestOffscreenScene::cleanup();
}
+void tst_SceneGraph::textureNativeInterface()
+{
+ if (!isRunningOnRhi())
+ QSKIP("Skipping texture native interface tests due to not running with QRhi");
+
+ // test it offscreen because we want to do QSG stuff here on the main thread
+ QScopedPointer<TestOffscreenScene> scene(createOffscreenScene(testFileUrl(QLatin1String("renderControl_rect.qml"))));
+ QVERIFY(scene->renderControl && scene->window && scene->rootItem);
+
+ QImage image(512, 512, QImage::Format_RGBA8888);
+
+ QScopedPointer<QSGTexture> texture(scene->window->createTextureFromImage(image, QQuickWindow::TextureHasAlphaChannel));
+ QVERIFY(texture.data());
+
+ commitTexture(scene->window->rhi(), texture.data());
+
+#if QT_CONFIG(metal)
+ if (scene->window->graphicsApi() == QSGRendererInterface::Metal) {
+ auto texNatIf = texture->nativeInterface<QNativeInterface::QSGMetalTexture>();
+ QVERIFY(texNatIf);
+ QVERIFY(texNatIf->nativeTexture());
+ }
+#endif
+
+#if defined(Q_OS_WIN)
+ if (scene->window->graphicsApi() == QSGRendererInterface::Direct3D11) {
+ auto texNatIf = texture->nativeInterface<QNativeInterface::QSGD3D11Texture>();
+ QVERIFY(texNatIf);
+ QVERIFY(texNatIf->nativeTexture());
+ } else if (scene->window->graphicsApi() == QSGRendererInterface::Direct3D12) {
+ auto texNatIf = texture->nativeInterface<QNativeInterface::QSGD3D12Texture>();
+ QVERIFY(texNatIf);
+ QVERIFY(texNatIf->nativeTexture());
+ }
+#endif
+
+#if QT_CONFIG(opengl)
+ if (scene->window->graphicsApi() == QSGRendererInterface::OpenGL) {
+ auto texNatIf = texture->nativeInterface<QNativeInterface::QSGOpenGLTexture>();
+ QVERIFY(texNatIf);
+ QVERIFY(texNatIf->nativeTexture());
+ }
+#endif
+
+#if QT_CONFIG(vulkan)
+ if (scene->window->graphicsApi() == QSGRendererInterface::Vulkan) {
+ auto texNatIf = texture->nativeInterface<QNativeInterface::QSGVulkanTexture>();
+ QVERIFY(texNatIf);
+ QVERIFY(texNatIf->nativeImage());
+ }
+#endif
+}
+
bool tst_SceneGraph::isRunningOnRhi()
{
static bool retval = false;