diff options
Diffstat (limited to 'tests/manual/scenegraph_lancelot/data/shaders/texture/size.qml')
-rw-r--r-- | tests/manual/scenegraph_lancelot/data/shaders/texture/size.qml | 17 |
1 files changed, 1 insertions, 16 deletions
diff --git a/tests/manual/scenegraph_lancelot/data/shaders/texture/size.qml b/tests/manual/scenegraph_lancelot/data/shaders/texture/size.qml index ab8db47009..5738da5e8d 100644 --- a/tests/manual/scenegraph_lancelot/data/shaders/texture/size.qml +++ b/tests/manual/scenegraph_lancelot/data/shaders/texture/size.qml @@ -18,22 +18,7 @@ Item { property variant textureSize: source.textureSize property color color: "black" - fragmentShader: " - uniform lowp sampler2D source; - varying highp vec2 qt_TexCoord0; - uniform highp vec2 textureSize; - uniform lowp vec4 color; - uniform lowp float qt_Opacity; - void main() { - highp vec2 dx = vec2(0.5 / textureSize.x, 0.); - highp vec2 dy = vec2(0., 0.5 / textureSize.y); - gl_FragColor = color * 0.25 - * (texture2D(source, qt_TexCoord0 + dx + dy).a - + texture2D(source, qt_TexCoord0 + dx - dy).a - + texture2D(source, qt_TexCoord0 - dx + dy).a - + texture2D(source, qt_TexCoord0 - dx - dy).a); - } - " + fragmentShader: "qrc:shaders/edge.frag" } Text { |