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* Use QSGRendererInterface::OpenGL in documentation and examplesKai Köhne2022-02-168-8/+8
* Improve examples CMakeLists.txtKai Köhne2022-01-2413-142/+56
* Scenegraph examples: Use suffix-less RHI constantsFriedemann Kleint2021-11-233-3/+3
* Avoid unnecessary color format conversionJiDe Zhang2021-10-292-8/+4
* Replace 0 pointer constants with nullptrAllan Sandfeld Jensen2021-10-182-2/+2
* Fix typo: alignment has an n in itEdward Welbourne2021-10-131-2/+2
* Migrate to fixed add_shaders prefix handlingLaszlo Agocs2021-08-302-2/+2
* Use add_shaders with CMake in some examplesLaszlo Agocs2021-08-243-49/+25
* Update quick examples to new QML CMake APICraig Scott2021-08-2415-387/+128
* Raise cmake_minimum_required to VERSION 3.16 in examplesJoerg Bornemann2021-08-1712-12/+12
* Use "= default" rather than empty bodies for ctors and dtorsUlf Hermann2021-07-011-3/+1
* Use "auto" as type when initializing using "new"Ulf Hermann2021-07-011-1/+1
* Initialize members in declaration rather than ctorUlf Hermann2021-06-301-4/+3
* Add missing "override" keywordsUlf Hermann2021-06-302-2/+2
* Do not call QGuiApplication::exec() on an instanceUlf Hermann2021-06-307-7/+7
* Use nullptr rather than 0 for null pointersUlf Hermann2021-06-301-1/+1
* Switch examples to build as isolated sub-buildsCraig Scott2021-05-271-12/+12
* Fix custommaterial example with OpenGLLaszlo Agocs2021-02-193-1/+1
* Fix building the d3d11underqml example with MinGWFriedemann Kleint2020-11-261-9/+9
* Doc: Fix documentation warnings for Qt QuickTopi Reinio2020-11-052-4/+2
* CMake: Regenerate examples to set the WIN32_EXECUTABLE propertyAlexandru Croitor2020-10-2614-0/+56
* CMake: Regenerate examples to use qt_add_executableAlexandru Croitor2020-10-2014-14/+14
* Adapt to platform API renameTor Arne Vestbø2020-10-092-3/+3
* examples: include QQuickWindow in squircle headersUlf Hermann2020-09-134-0/+4
* Make twotextureproviders example functional againLaszlo Agocs2020-09-074-0/+42
* Regenerate graph example shadersLaszlo Agocs2020-09-074-0/+0
* Add CMake project file for custommaterial exampleLaszlo Agocs2020-09-074-6/+126
* Remove old GLSL code from fboitem exampleLaszlo Agocs2020-09-077-34/+18
* Remove use of deprecated High-DPI application attributesTor Arne Vestbø2020-09-021-1/+0
* Doc: Capitalize "GUI" correctlySze Howe Koh2020-08-301-1/+1
* CMake: Rename example conflicting with qtquick3dAlexandru Croitor2020-08-252-7/+63
* Switch to MTLTexture protocol in QSGTexture native accessLaszlo Agocs2020-08-041-1/+1
* Add type safe native texture accessorsLaszlo Agocs2020-08-032-8/+6
* Use QList instead of QVectorJarek Kobus2020-06-251-3/+3
* New custom material examplePaul Olav Tvete2020-06-2413-3/+749
* Rename setSceneGraphBackend to setGraphicsApiLaszlo Agocs2020-06-227-7/+7
* Fix GL_ constant usage in examplesLaszlo Agocs2020-06-174-6/+6
* Anisotropic antialiasing for distance field textEskil Abrahamsen Blomfeldt2020-06-153-4/+4
* fboitem example: Request OpenGL explicitlyLaszlo Agocs2020-06-121-0/+2
* openglunderqml example: remove unnecessary resetOpenGLState callLaszlo Agocs2020-06-112-4/+2
* Remove rendernode and opengltextureinthread examplesJonas Karlsson2020-06-1030-2526/+0
* Enable Metal-based scenegraph examplesLaszlo Agocs2020-06-101-3/+3
* Make QSGMaterialRhiShader become QSGMaterialShaderLaszlo Agocs2020-06-023-9/+3
* CMake: Don't install .qmltypes for Qt tests, examples and toolsAlexandru Croitor2020-05-2913-13/+0
* CMake: Regenerate qtdeclarative/examplesAlexandru Croitor2020-05-2911-11/+55
* Avoid truncating in QSGMaterial::compare() implementationsLaszlo Agocs2020-05-272-10/+7
* Adjust QSGTexture comparisonKey typeLaszlo Agocs2020-05-272-3/+3
* Adapt to changes in NativeTexture in qtbaseEskil Abrahamsen Blomfeldt2020-05-253-4/+4
* Add missing CMake project for vulkantextureimportLaszlo Agocs2020-05-252-1/+63
* Fix up the scenegraph/textureinthread exampleLaszlo Agocs2020-05-1813-48/+28