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* Say hello to QtQuick moduleKent Hansen2011-12-02138-67506/+0
* Remove QSGContext and QSGTexture from QDeclarativePixmapDataGunnar Sletta2011-12-0212-18/+18
* Fix pixmap leak in Text with embedded images.Martin Jones2011-12-021-1/+1
* Export QQuickFlickable to make it possible to use it as private API.Andras Becsi2011-12-011-1/+1
* Don't use deprecated methodAaron Kennedy2011-12-011-1/+2
* Made TextInput mouse events commit preeditPekka Vuorela2011-12-011-13/+29
* Fixed crash when updating Image.source and BorderImage.sourceGunnar Sletta2011-12-012-3/+5
* Allow current item creation to interrupt async delegate creation.Martin Jones2011-12-011-1/+1
* Repeater delegates have no parent in Component.onCompletedMartin Jones2011-12-012-1/+10
* Ensure flickable velocity is updated when under heavy load.Martin Jones2011-12-011-2/+8
* Don't update dependent anchors on destruction unless required.Michael Brasser2011-12-011-2/+5
* Cleanup and optimize QQuickContents.Michael Brasser2011-12-012-37/+41
* Non-blocking view delegate instantiation.Martin Jones2011-12-0116-403/+675
* Add QQuickItem::setImplicitSize()Michael Brasser2011-11-3010-43/+74
* Anchoring system optimizations.Michael Brasser2011-11-304-33/+157
* Add a length property to TextEdit.Andrew den Exter2011-11-292-0/+22
* Initial window implementationAlan Alpert2011-11-296-4/+172
* Add a getFormattedText function to TextEdit.Andrew den Exter2011-11-282-0/+31
* Fix multiline eliding and support eliding when height is set.Martin Jones2011-11-282-89/+100
* Removed ShaderEffectItem and qt_ModelViewProjectionMatrix.Kim Motoyoshi Kalland2011-11-284-26/+0
* Fix crash calling VisualDataGroup.setGroups during initialization.Andrew den Exter2011-11-251-1/+2
* Remove ints from mouse event handling.Martin Jones2011-11-252-12/+12
* Add getText(), insert(), and remove() functions to TextEdit.Andrew den Exter2011-11-252-0/+64
* Improve performance on touch event delivery.Martin Jones2011-11-242-7/+47
* Propegate the smooth property to the textureproviderGunnar Sletta2011-11-241-0/+1
* QQuickTextInput - Remove nonexisting method from headerPekka Vuorela2011-11-241-1/+0
* TextInput elements not to have tentative commit in inputMethodQueryPekka Vuorela2011-11-241-1/+1
* Fixed assert during QQuickCanvas::hideEvent().Kim Motoyoshi Kalland2011-11-242-18/+3
* Get rid of unused inputMethodQuery and inputMethodEvent functions in QQuickCa...Joona Petrell2011-11-242-41/+0
* v4: Get rid of dependency on QQuickAnchorLine typeKent Hansen2011-11-231-0/+9
* Fix PathView insertion/removal/move item offsetMartin Jones2011-11-231-23/+20
* Fix inserting before the visible area into cache bufferBea Lam2011-11-222-4/+8
* Move path with highlightMoveDuration: 0Martin Jones2011-11-221-1/+3
* Adding custom easing curves to property animationsAaron Kennedy2011-11-211-1/+2
* Fix compile.Friedemann Kleint2011-11-211-0/+1
* Silence compiler warnings about unused variables (MSVC)Kai Koehne2011-11-212-3/+5
* Doc: Canvas doc review.Martin Jones2011-11-211-89/+75
* Don't leak objects when a VisualDataModel is destroyed before a view.Andrew den Exter2011-11-211-0/+2
* Fix Qt Declarative namespace compilation.Toby Tomkins2011-11-211-0/+2
* GridView sometimes lays out one less column than expectedMartin Jones2011-11-211-33/+39
* Copy QSGEngine functions to QQuickCanvas.Gunnar Sletta2011-11-183-1/+207
* Parent delegate items to PathView.Andrew den Exter2011-11-181-0/+2
* Fixed QQuickShaderEffect::lookThroughShaderCode(), added autotest.Kim Motoyoshi Kalland2011-11-172-12/+18
* Add debug description to shader effectsGunnar Sletta2011-11-171-0/+4
* Optimization for context2d paintingCharles Yin2011-11-173-13/+12
* Use QQuickChangeListener for better performanceGunnar Sletta2011-11-162-9/+22
* Change destruction order to avoid accessing deleted GL resourcesKent Hansen2011-11-161-4/+3
* Improved comments on threaded renderer a bitGunnar Sletta2011-11-161-3/+3
* Fix for moving multiple items to top of viewBea Lam2011-11-161-7/+11
* Avoid calling maybeUpdate() during ShaderEffectSource cleanup.Kim Motoyoshi Kalland2011-11-161-0/+2