Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | D3D12: Fix some compiler warnings emitted by clang-cl | Friedemann Kleint | 2017-10-06 | 1 | -6/+6 |
* | Fix d3d12 plugin compilation after QSGGeometry API review | Laszlo Agocs | 2016-10-14 | 1 | -3/+4 |
* | Fix enums in QSGGeometry | Laszlo Agocs | 2016-10-12 | 1 | -1/+1 |
* | software: Add support for QSGRenderNode | Laszlo Agocs | 2016-07-19 | 1 | -0/+1 |
* | D3D12: Get rid of the material's RenderState duplication | Laszlo Agocs | 2016-06-01 | 1 | -6/+6 |
* | Make matrix and clipList setters' appearance more internal | Laszlo Agocs | 2016-05-31 | 1 | -2/+2 |
* | D3D12: Drop QVectors from QSGD3D12Engine | Laszlo Agocs | 2016-05-31 | 1 | -2/+1 |
* | Make rendernode suitable for public consumption | Laszlo Agocs | 2016-04-20 | 1 | -10/+84 |
* | Convert d3d12 backend into a plugin | Laszlo Agocs | 2016-04-13 | 1 | -0/+710 |