Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Remove D3D12 scenegraph backend | Laszlo Agocs | 2020-01-06 | 1 | -1208/+0 |
* | Add trace points for Qt Quick Scene Graph | Milian Wolff | 2019-12-13 | 1 | -0/+22 |
* | QQuickWindow: Don't leak the animation controller | Ulf Hermann | 2019-10-02 | 1 | -2/+2 |
* | Remove an unused event type in the threaded render loop | Laszlo Agocs | 2019-08-22 | 1 | -12/+0 |
* | Delay the deletion of QSGTextures until all windows are synchronized | Dominik Holland | 2017-06-16 | 1 | -0/+2 |
* | QSGThreadedRenderLoop: Correctly stop the animation timer ... | Robin Burchell | 2017-01-12 | 1 | -0/+5 |
* | Merge remote-tracking branch 'origin/5.7' into 5.8 | Liang Qi | 2016-11-28 | 1 | -8/+16 |
* | Remove some unnecessary includes | Ulf Hermann | 2016-07-26 | 1 | -1/+0 |
* | D3D12: Support translucent windows via DirectComposition | Laszlo Agocs | 2016-07-14 | 1 | -2/+3 |
* | D3D12: Avoid multiple invalidated signals | Laszlo Agocs | 2016-07-01 | 1 | -6/+2 |
* | D3D12: Reintroduce the single threaded render loop | Laszlo Agocs | 2016-06-24 | 1 | -0/+1187 |