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path: root/src/plugins/scenegraph/d3d12
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* One GraphicsInfo to rule them allLaszlo Agocs2016-06-014-19/+18
* D3D12: Get rid of the material's RenderState duplicationLaszlo Agocs2016-06-018-108/+22
* Change graphicsAPI to graphicsApiLaszlo Agocs2016-06-012-2/+2
* Make matrix and clipList setters' appearance more internalLaszlo Agocs2016-05-311-2/+2
* D3D12: Remove unused srv gettersLaszlo Agocs2016-05-315-23/+0
* D3D12: Drop QVectors from QSGD3D12EngineLaszlo Agocs2016-05-316-32/+58
* D3D12: Experiment with dropping QImage data once the upload is queuedLaszlo Agocs2016-05-311-0/+12
* D3D12: Preliminary UWP supportLaszlo Agocs2016-05-311-2/+51
* Merge remote-tracking branch 'origin/dev' into scenegraphngAndy Nichols2016-05-311-1/+1
* Remove unncessary TODO in text materialLaszlo Agocs2016-05-161-8/+2
* Remove the Q_UNREACHABLE from the nine patch nodeLaszlo Agocs2016-05-161-1/+0
* D3D12: Add a way to test device loss and fix discovered issuesLaszlo Agocs2016-05-086-7/+169
* D3D12: Fix a buffer sync issue and fix up tst_scenegraphLaszlo Agocs2016-05-081-1/+3
* D3D12: Support QQuickItem::grabToImageLaszlo Agocs2016-05-082-7/+25
* D3D12: Massage tst_qquickwindow and some sg semanticsLaszlo Agocs2016-05-083-2/+35
* D3D12: Implement grabWindowLaszlo Agocs2016-05-065-5/+175
* D3D12: Fix incorrect descriptor heap types in deferred releasesLaszlo Agocs2016-05-032-9/+11
* D3D12: Painter nodeLaszlo Agocs2016-05-039-17/+392
* D3D12: qt_SubRect_<name> supportLaszlo Agocs2016-04-302-10/+87
* D3D12: Fix 'ShaderEffect in a ShaderEffectSource as property value'Laszlo Agocs2016-04-293-7/+15
* D3D12: Handle special shader effect casesLaszlo Agocs2016-04-295-18/+60
* D3D12: Long Live Wobble!Laszlo Agocs2016-04-296-22/+715
* Adaptable shader effect enablersLaszlo Agocs2016-04-296-7/+405
* D3D12: Recursive layer supportLaszlo Agocs2016-04-207-21/+49
* D3D12: Add support for multisampled layersLaszlo Agocs2016-04-206-29/+46
* Make rendernode suitable for public consumptionLaszlo Agocs2016-04-2010-21/+196
* D3D12: Fix another case of stale text cbufferLaszlo Agocs2016-04-131-1/+1
* Convert d3d12 backend into a pluginLaszlo Agocs2016-04-1339-0/+9230