| Commit message (Collapse) | Author | Age | Files | Lines |
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We want the GC to run to completion on every invocation in that case.
We want the same behviour for the gc() method in QML for compatibility
reasons.
Task-number: QTBUG-119911
Change-Id: I50b50ec9d3cdf7d5193d906dd687fb9f0fd557f6
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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With the incremental gc, we might have not freed any memory at all after
the gc call, as we might only be in the marking phase.
Instead, update the limits when we know that we're done, after sweeping
has completed.
Additionally, move the assertion that the gc does not lose memory
there, too, so that it also is called in all sweep calls.
Change-Id: I444ff8817f39153f6f81bb6d21b6b87ae253a5f9
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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We simplify the runGC logic as follows:
- runGC is now only used to start the gc cycle.
- MemoryMananger::onEventLoop now directly calls GCStateMachine::step
instead of fiddling with gcBlocked and calling.
- allocate calls runGC (as before) if no gc is ongoing; but due to the
changes above it doesn't have to modify gcBlocked.
Change-Id: If858b68416b1bca07a6193c66adaf150ff149720
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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With the current setup, we would have risked running out of native heap
space if the incremental garbage collection takes too long.
Remedy this by forcing the current gc run to complete immediately once
we overshoot the limit by a factor of 3/2.
We still need to respect that the gc must not run in a critical section:
Handle this by rechecking the condition when leaving the critical
section, and only forcing a gc run at that point if necessary.
Note that we currently update the gc limits before the gc cycle
finishes, so that the effective limit might actually not be 3/2 in that
case. This will be remedied in an upcoming patch.
Change-Id: I19c367bd1ff6ffc129293fc79e39b101f0728135
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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This commit splits the sweep phase into multiple sub-phases. Note that
this is safe, as we already are careful about running user code in sweep
for Component.onDestruction callbacks; for JS objects, we don't execute
arbitrary code in their finalizers, so that's also safe.
The one thing we need to be cautious about is that we don't split the
nulling of the weak values (mainly QObjectWrappers) from actually
freeing the pending QObjectWrapper; otherwise the isUndefined/empty
check could report a wrong result.
Task-number: QTBUG-119274
Change-Id: I57210ac161c897d5946f7c000162d0a30701af19
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Now that we properly employ the WriteBarrier, we no longer need to use
black allocations. This reduces the amount of floating garbage, and
avoids potential bugs with heap classes like QV4::MemberData where we
rely on it being marked so that its constituents don't have to be
protected during initialization – which would fail when we it is already
black, as it wouldn't be pushed on the MarkStack afterwards.
Fixes: QTBUG-121910
Change-Id: Ie5e0f9461fa5c0e4a293da3d3c978da73743e417
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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ExecutableCompilationUnits are meant to be part of the roots as far as
the gc is concerned. However, they can be created at any point in time,
notably also while the GC is running. This was safe so far because all
allocations are black, and the compilation unit will only reference
freshly allocated heap items. As we want to move away from that pattern,
we have to change this:
We could use the typical combination of QV4::Scope and usage of the
WriteBarrier, however that would add overhead for a very uncommon case
(except when using QV4_MM_AGGRESSIVE_GC). Instead, we temporarily block
the garbage collection, reset the state of an ongoing garbage collection
and at the end of the setup of the ExecutableCompilationUnit, we mark
the ExecutableCompilationUnit if the GC was already running.
Introduce a new blocked state (CriticalSection) to distinguish between
the normal blocked state (gc is running) and the new state where we must
not even run an incremental gc to completion until the section has
finished.
Task-number: QTBUG-121910
Change-Id: I1dba3cc8a4f8d2b741a1a5e84fdfe7736b08e166
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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The design of the garbage collector is described in
src/qml/memory/design.md.
The gc and gcdone test helpers are adjusted to drive the gc to
completion, even when in incremental mode.
Parts of tst_qv4mm and tst_qqmlqt need to run with the incremental gc
disabled, as they call gc inside QML and assumes that the GC finishes
before returning.
Initial-patch-by: Rafal Chomentowski <rafal.chomentowski@ge.com>
Task-number: QTBUG-119274
Change-Id: I1d94f41bc7a434fad67de0fd46454b6db285f2eb
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Add some helper overloads to centralize the sizeof computation.
Add a doc note about the various variants of allocManaged, including a
note why we even need the size parameter.
Change-Id: I4e0c485217e87c339a7433c306cb05d6614d30e1
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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We're not using gray items anywhere. There is no need to waste the
memory for the bitmap.
Change-Id: I26983cbc005531184ed955cea6026b9a8c5be910
Reviewed-by: Sami Shalayel <sami.shalayel@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Since Qt 6 requires at least C++17, we can finally make use of some of
its goodness.
Change-Id: I56a318bc0b1b60d1e2b0186f335f8feda7622df4
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
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Since we depend on C++17 now, all of these can go.
Change-Id: I0484fd4bb99e4367ec211c29146c316453729959
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The templating transforms references into their base types. Passing
those through involves copying, and refcount ping-pong for
QQmlRefPointers. Use forwarding references and std::forward to avoid
this.
Change-Id: I2524b53b9e06fadcc67a78c6ebf04f5bc2da354b
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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As we check the icAllocator's slots on shouldRunGC() we should also
check shouldRunGC() when adding slots. Otherwise we might never run the
GC when only allocating InternalClasses. In addition, account for the
"unmanaged" size of the PropertyAttributes that are part of the
InternalClass objects. Those can be large.
In cases where an excessive number of large InternalClass objects is
created the garbage collector is now invoked frequently, which costs a
significant number of CPU cycles, but prevents the memory usage from
growing indefinitely.
Task-number: QTBUG-58559
Change-Id: Icf102cb6100f6dba212b8bffe1c178897880eda0
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I5cee2bf0c6a45ad2c14b52e1a4fc5ef015e01042
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: Id23e80fe5918ba7dc897568123bf3db4d35e9092
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Otherwise this will show wrong stuff when running multiple engines
in different threads (and create noise in thread sanitizers)
Change-Id: Ia90054f5a54ee2c43870c8d839f25b195b09698c
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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These allocation functions only perform a single
allocation. Since all live objects have to be reachable
by the GC before calling into it, these scopes are not
required.
Change-Id: Ia7e89791d6ff2bfe87b7c5462191d28e04688df1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Internal classes are now allocated and collected through
the GC. As they are important to the deletion of other
objects (because of the vtable pointer living inside the
internal class), they need to get destroyed after regular
objects have been sweeped. Achieve this by using a separate
block allocator for internal class objects.
Our lookups do often contain pointers to internal classes,
so those need to be marked as well, so we don't accidentally
collect them.
Change-Id: I4762b054361c70c31f79f920f669ea0e8551601f
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Some compilers (in this case MingW 5.3) don't manage to properly
disambiguate the template overloads, and try to instantiate the
wrong template function.
Solve this by renaming the one of the template functions.
Change-Id: I3574e617fe96c4bd52920a0127a1dfe39cc3d302
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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The prototype argument has been unused for quite some time,
finally remove it.
Change-Id: Ifcebe413a1951ed972b370afc48640bd22969943
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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We can manage without calls to changeVTable() here, as the
set of classes allocated with this is rather limited.
Change-Id: I804e4850b91c61ebbca8a04edbe51deac911928d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Reduce code duplication by using variadic templates.
Change-Id: Ia12b67184f66190b433c99fb2157fca4e46cb2b6
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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We shouldn't allocate objects that are larger than the size of
a standard memory segment through the chunk allocator, as this
can lead to problems when freeing the segment and then re-using
it again.
Instead allocate a private MemorySegment for these objects, and
free it when the object gets garbage collected.
Task-number: QTBUG-66732
Change-Id: Ic24ff65d204977f313ab0adaf7a8132883e525f0
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/plugins/qmltooling/qmldbg_profiler/qqmlprofilerservice.cpp
src/qml/compiler/qqmlirbuilder.cpp
src/qml/compiler/qqmlirbuilder_p.h
src/qml/compiler/qqmltypecompiler.cpp
src/qml/compiler/qv4codegen.cpp
src/qml/compiler/qv4codegen_p.h
src/qml/compiler/qv4compileddata_p.h
src/qml/compiler/qv4compiler.cpp
src/qml/compiler/qv4compilercontext_p.h
src/qml/compiler/qv4isel_moth.cpp
src/qml/compiler/qv4jsir.cpp
src/qml/compiler/qv4jsir_p.h
src/qml/jit/qv4isel_masm.cpp
src/qml/jsruntime/qv4engine.cpp
src/qml/jsruntime/qv4functionobject.cpp
src/qml/jsruntime/qv4runtimecodegen.cpp
src/qml/jsruntime/qv4script.cpp
src/qml/jsruntime/qv4script_p.h
src/qml/qml/qqmltypeloader.cpp
src/quick/items/qquickanimatedimage.cpp
src/quick/items/qquickanimatedimage_p_p.h
src/quick/scenegraph/compressedtexture/qsgpkmhandler.cpp
tests/auto/qml/qmlplugindump/qmlplugindump.pro
tests/auto/qml/qmlplugindump/tst_qmlplugindump.cpp
tools/qmlcachegen/qmlcachegen.cpp
tools/qmljs/qmljs.cpp
Done-with: Shawn Rutledge <shawn.rutledge@qt.io>
Done-with: Lars Knoll <lars.knoll@qt.io>
Done-with: Ulf Hermann <ulf.hermann@qt.io>
Change-Id: I010e6525440a85f3b9a10bb9083f8e4352751b1d
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Conflicts:
.qmake.conf
src/qml/compiler/qv4codegen.cpp
src/qml/compiler/qv4compileddata_p.h
src/qml/debugger/qqmlprofiler_p.h
src/qml/jsruntime/qv4engine.cpp
src/qml/memory/qv4mm.cpp
src/qml/qml/qqmlcomponent.cpp
src/qml/qml/qqmlobjectcreator.cpp
src/qml/qml/qqmlobjectcreator_p.h
src/qml/types/qqmldelegatemodel.cpp
src/quick/items/qquickitem_p.h
src/quick/items/qquickwindow.cpp
tests/auto/quick/touchmouse/BLACKLIST
tests/benchmarks/qml/holistic/tst_holistic.cpp
Change-Id: I520f349ab4b048dd337d9647113564fc257865c2
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And use them to dump some useful information. This replaces
the old QV4_MM_STATS environment variable and introduces
the qt.qml.gc.statistics (for some stats at app exit) and
qt.qml.gc.allocatorStats (for stats on each GC run) logging
categories.
Change-Id: I0a16b25b8663aa7dbfe2adae299d3d990e8e5554
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
.qmake.conf
src/qml/memory/qv4mm.cpp
src/qml/qml/qqmlbinding.cpp
Change-Id: I98e51ef5af12691196da5772a07d3d53d213efcc
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Conflicts:
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mmdefs_p.h
src/quick/items/qquickwindow.cpp
src/quick/items/qquickwindow_p.h
tests/auto/qml/debugger/qqmlprofilerservice/qqmlprofilerservice.pro
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
Change-Id: I7021fa1edf076627a67048f41f7b201220262b09
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Task-number: QTBUG-64674
Change-Id: I48ed1a51f66ef8d55cc026f140d270baaca04fbf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Remove code for older versions and streamline #ifdefs.
Remove the helpers macros Q_STATIC_ASSERT_FOR_SANE_COMPILERS
and V4_ASSERT_IS_TRIVIAL.
Task-number: QTBUG-40658
Task-number: QTBUG-51673
Change-Id: Ifa4fab653b10ce7858739adef08364cddc6507cf
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Those are not being used anymore.
Change-Id: Ia33dd7c3c7ea7828caef0fbf397253249580a4e1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Set the internal class of the V4 function on the CallContext, as
that one is describing it's layout, and use it to lookup
variables.
Change-Id: I49d9b9afe1f504fbd059d6a350b7a4e62e2e505b
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Plan is to completely remove the need for the simple call context.
Change-Id: Ie5e4673a6746dc110adbf526e45188f218fd7bfc
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Conflicts:
.qmake.conf
src/qml/jsruntime/qv4argumentsobject.cpp
src/qml/jsruntime/qv4arraydata.cpp
src/qml/jsruntime/qv4context.cpp
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4errorobject.cpp
src/qml/jsruntime/qv4functionobject.cpp
src/qml/jsruntime/qv4internalclass.cpp
src/qml/jsruntime/qv4lookup.cpp
src/qml/jsruntime/qv4managed.cpp
src/qml/jsruntime/qv4managed_p.h
src/qml/jsruntime/qv4object.cpp
src/qml/jsruntime/qv4object_p.h
src/qml/jsruntime/qv4qmlcontext.cpp
src/qml/jsruntime/qv4runtime.cpp
src/qml/jsruntime/qv4vme_moth.cpp
src/qml/memory/qv4heap_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/memory/qv4mmdefs_p.h
src/quick/scenegraph/util/qsgdistancefieldutil.cpp
src/quick/scenegraph/util/qsgdistancefieldutil_p.h
tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp
Change-Id: I7ed925d4f5d308f872a58ddf51fdce0c8494ec9c
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We can always get the pointer through the internalClass.
Change-Id: If68432845e7c67da70d9e19aef1a90ebe1e6056b
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
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We can easily do this now that Managed has a pointer to an
internal class (which always has a back pointer to the
ExecutionEngine).
Remove the extra engine pointer from ExecutionContext, and clean
up tow methods in String.
Change-Id: I98d750b1afbdeadf42e66ae0c92c48db1a7adc31
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
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This saves another pointer on all Objects.
Currently introduces a slight performance regression
on some of the v8 benchmarks, that needs addressing.
Change-Id: I87de8e1d198d2683f4e903c467ce2a60ba542243
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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And do not store the vtable in Heap::Base anymore. This change
makes the internal class the main distinguishing feature
of all garbage collected objects.
It also saves one pointer on all Objects. No measurable
impact on runtime performance.
Change-Id: I040a28b7581b993f1886b5219e279173dfa567e8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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It turns out that not using any inline property storage
comes at a relatively high price in terms of memory
consumption, as we always need to also create a
memberData for any object.
This avoids the memberData creation in quite a few
cases, as we use the additional padding we have up
to the 32 byte boundary given by the memory manager
to store some property data.
This complicates property access somewhat. To avoid
performance regressions because of this, add specialized
QV4::Lookup functions that optimize for properties that
are inline or in the memberData struct.
Change seems to be performance neutral on v8-bench on
x86_64, but reduces peak memory usage when running the
benchmark by around 20%.
Change-Id: I0127d31a2d6038aaa540c4c4a1156f45ca3b7464
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
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Set the bit if Qt is configured with -force-asserts, so that
the asserts won't trigger wrongly.
Task-number: QTBUG-60487
Change-Id: Id256748c74d38ba897c38f448a814a240d978694
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
Reviewed-by: Michael Brasser <michael.brasser@live.com>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Helps give an idea about what kind of garbage is being tossed away.
v8-bench shows no real change in performance outside "usual" variance, I
didn't benchmark QV4_MM_STATS=1 but I assume there will be some penalty
there.
Change-Id: Ida0c5917289891279d95fd47480bd4869b42b0e6
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Remove the code related to the Steele write barrier and incremental
garbage collection.
This is in preparation for a fully concurrent GC, that will not have
and incremental mode and will use a Yuasa write barrier.
Change-Id: I155a85211c5be61e792e056321fbceaee47c0d87
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This is required to be able to implement concurrent or
incremental garbage collection.
Change-Id: Ib3c5eee3779ca2ee08a57cd3961dbcb0537bbb54
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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If the last GC was incremental, it would not clean up all garbage.
Thus we should not look at the used memory after such a GC to determine
whether we need to allocate additional memory.
Change-Id: I57c33eeec63c16310920bc3dae074f4dcbb73d27
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Add some more verbose debugging output when we're
not using a release build.
Change-Id: I4fec5991263e970899a4cc33f9551f4abb21f5ea
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Add an incremental mode to the garbage collector, that will
get used for many collections. This should significantly
reduce average stop times for GC.
Make sure that manual calls to gc() still do a full collection,
to ensure consistency and keep tests that rely on gc() working.
Change-Id: I87b13529377b7639ce993dbd99e85ff0a555acd8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Implement a Steel write barrier for our objects. The barrier is
interesting as it can also be used for incremental GC runs by
simply turning the barrier on and leaving old objects marked as
black.
Change-Id: I0b273974d94a990dee3cd9298089b8b202c75bf2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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