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* Document macOS threaded render loop availabilityMorten Johan Sørvig2019-04-121-3/+9
* Doc: Add description of QML_USE_GLYPHCACHE_WORKAROUND env varPaul Wicking2018-09-261-0/+8
* Doc: Rename Renderer page to 'Scene Graph OpenGL Renderer'Kai Koehne2018-01-221-5/+6
* Doc: Improve "Qt Quick Scene Graph Renderer"Kai Koehne2018-01-191-21/+21
* Docs: VideoOutput is not supported with Software AdaptationAndy Nichols2017-10-201-0/+7
* Fix outdated FDL license headerKai Koehne2017-10-175-25/+25
* Doc: Fix capitalization in section titlesTopi Reinio2017-08-292-4/+4
* Doc: fix 'adpatation' -> 'adaptation'Jüri Valdmann2017-05-033-3/+3
* Doc: correct reference to sectionNico Vertriest2017-04-261-2/+1
* Merge remote-tracking branch 'origin/5.8' into 5.9Liang Qi2017-02-242-10/+6
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| * Minor wording issues and typo fixes in docsFrederik Schwarzer2017-02-151-1/+1
| * Doc: Improve introduction to Qt Quick SceneGraph RendererKai Koehne2017-02-011-9/+5
* | OpenVG Scenegraph AdaptationAndy Nichols2016-12-131-0/+80
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* Merge dev into 5.8Oswald Buddenhagen2016-08-221-1/+1
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| * Merge remote-tracking branch 'origin/5.7' into devLiang Qi2016-08-191-1/+1
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| | * Doc: Change instances of 'OS X' to 'macOS'Topi Reinio2016-08-151-1/+1
* | | Improve Direct3D documentationFriedemann Kleint2016-08-171-2/+2
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* | D3D12: Enhance the advanced config section in the docsLaszlo Agocs2016-07-151-15/+22
* | D3D12: Mention QQuickWidget in the docsLaszlo Agocs2016-07-151-0/+5
* | D3D12: Support translucent windows via DirectCompositionLaszlo Agocs2016-07-141-6/+23
* | Doc cleanup for D3D12 and SWLaszlo Agocs2016-07-141-7/+8
* | D3D12: Enhance docs wrt multisample, mipmaps and texturesLaszlo Agocs2016-07-011-1/+27
* | Merge remote-tracking branch 'origin/5.7' into devLiang Qi2016-06-301-2/+2
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| * Rename qt.scenegraph.info to qt.scenegraph.generalKai Koehne2016-06-231-2/+2
* | D3D12: Add support for shader sources in filesLaszlo Agocs2016-06-291-3/+12
* | Fix typos and links in the sw and d3d12 backend docsLaszlo Agocs2016-06-271-5/+10
* | Add some d3d12 docsLaszlo Agocs2016-06-241-10/+211
* | Update adaptations doc pageLaszlo Agocs2016-06-211-6/+38
* | Merge remote-tracking branch 'origin/5.7' into devLiang Qi2016-06-131-3/+3
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| * Fix 'Threaded Render Loop' docsMitch Curtis2016-06-081-1/+1
| * scene graph: document the qt.scenegraph.info category not env QSG_INFOShawn Rutledge2016-05-261-2/+2
* | Doc: Add Basic documentation for Scenegraph AdaptationsAndy Nichols2016-05-093-10/+103
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* Improve Scene Graph and Rendering documentationMitch Curtis2015-12-211-2/+2
* Merge remote-tracking branch 'origin/5.5' into 5.6Liang Qi2015-10-021-1/+1
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| * Fix grammar in Performance docsMitch Curtis2015-09-191-1/+1
* | Fix typo in scenegraph documentationMitch Curtis2015-09-211-1/+1
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* Doc: resize tables with overflowNico Vertriest2015-06-251-2/+6
* Document the render loops a bit moreLaszlo Agocs2015-05-281-6/+29
* Update copyright headersJani Heikkinen2015-02-124-24/+24
* Update scenegraph docs regarding threaded render loop usageLaszlo Agocs2014-12-171-8/+10
* Doc: Remove duplicated wordsTopi Reinio2014-08-121-1/+1
* Use categorized logging for all things scenegraph.Gunnar Sletta2014-07-011-0/+22
* Make QQuickRenderControl publicLaszlo Agocs2014-06-241-5/+15
* Document the QSG_VISUALIZE environment variable.Mitch Curtis2014-03-311-0/+117
* Add Image::mipmap to support mipmapping of images.Gunnar Sletta2014-02-121-0/+3
* Performance note about QQuickWindow::setColor vs top-level RectangleGunnar Sletta2013-11-251-0/+5
* Convenience class for FBO rendering in Qt QuickGunnar Sletta2013-09-251-10/+7
* Prefer multisample antialiasing when we have a msaa contextGunnar Sletta2013-09-061-0/+64
* New scenegraph renderer and atlas textures.Gunnar Sletta2013-09-021-2/+325
* Added examples on how to use FBOs with scene graph.Gunnar Sletta2013-03-031-14/+12