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path: root/src/quick/items/qquickshadereffectsource.cpp
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* Add possibility to mirror ShaderEffectSource generated texturesMiikka Heikkinen2015-08-201-0/+34
* Update copyright headersJani Heikkinen2015-02-121-7/+7
* Fix disfunctional QQuickRenderControl with multiple screensLaszlo Agocs2014-10-221-2/+2
* Relax ShaderEffectSource's sourceItem vs window handling.Gunnar Sletta2014-10-091-1/+5
* Partially revert d9c531781e6c95f80681b3c82700833e1de88794Gunnar Sletta2014-10-011-5/+19
* prevent crash when set ShaderEffectSource::sourceItem nullTasuku Suzuki2014-09-121-16/+16
* Fix performance regression caused by SG signals in QQuickItem.Gunnar Sletta2014-09-031-2/+1
* Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
* Cleanup: Separate the sub-tree layering out of QtQuick into the scene graphSimon Hausmann2014-08-231-411/+5
* Cleanup: Remove ShaderEffectSourceNodeSimon Hausmann2014-08-221-19/+27
* Clean up Image and ShaderEffectSource properly.Gunnar Sletta2014-08-041-10/+39
* Merge remote-tracking branch 'origin/5.3' into devFrederik Gladhorn2014-07-291-1/+1
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| * Don't try to draw shader effect sources with dims < 0.Gunnar Sletta2014-07-281-1/+1
* | Avoid direct GL calls in QuickLaszlo Agocs2014-05-231-16/+16
* | Prevent crash when mixing shaders from different windowsGunnar Sletta2014-04-011-2/+8
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* Ensure that ShaderEffectSource's texture has correct parameters.Gunnar Sletta2014-02-281-0/+6
* Fix crashes and incorrect extension queries on GL3+Laszlo Agocs2014-02-251-3/+3
* Release GL resources of ShaderEffectSource while we still have GL.Gunnar Sletta2013-12-031-3/+12
* Fill recursive ShaderEffectSource with transparent when using alpha.Gunnar Sletta2013-11-071-2/+17
* Use one render loop per QQuickWindowGunnar Sletta2013-10-301-17/+14
* qdoc: no longer recognizes the version nr in QML refsMartin Smith2013-10-021-10/+10
* Fix license headers of QtQuick sources.Gunnar Sletta2013-09-301-1/+1
* Doc: Fixed and updated Qt Quick's \qmlmodule pageJerome Pasion2013-09-251-1/+1
* Doc: Made Qt Quick items' \since consistent.Jerome Pasion2013-09-251-1/+1
* Initialize variables in ShaderEffectSource's texture provider.Gunnar Sletta2013-08-281-0/+4
* Do not draw negative-size ShaderEffect(Source) items.Gunnar Sletta2013-05-281-1/+1
* Doc: Qt Quick: Fix module name format (Pt 1/2)Sze Howe Koh2013-04-231-2/+2
* Fix distance field antialiasing for retina displays.Gunnar Sletta2013-04-021-3/+7
* Introduce QML_FBO_FLUSH_BEFORE_DETACH to work around FBO issue.Michael Brasser2013-03-121-0/+3
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
* Fix other warnings in qtdeclarative found by GCC 4.7Thiago Macieira2012-12-231-0/+1
* Qt Quick high-dpi support.Morten Johan Sørvig2012-12-011-0/+5
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
* Update usage of smooth and antialiasing.Michael Brasser2012-08-281-2/+3
* Fix uses of \inmodule, \inqqmlmodule and \sinceBea Lam2012-08-081-1/+2
* Fix uses of various qml doc commandsBea Lam2012-08-081-10/+10
* Doc: Changed \qmlclass to \qmltype and added \instantiates.Jerome Pasion2012-07-301-1/+2
* QQuickCanvas renamesAlan Alpert2012-07-171-14/+14
* Fix 'Unknown commands' in qtdeclarative documentation.Yann Bodson2012-07-171-1/+0
* Change Quick docs to refer to "types" rather than "elements"Martin Jones2012-07-161-14/+14
* Change antialiasing method for QML2.Kim Motoyoshi Kalland2012-07-131-1/+1
* Let ShaderEffectSource use same multisample count as GL context.Kim Motoyoshi Kalland2012-07-041-7/+11
* Create new documentation structureChris Adams2012-06-211-1/+1
* Doc: Grouped Qt Quick types into several groupsJerome Pasion2012-06-061-2/+2
* Doc: Sanitized QML typesNico Vertriest2012-05-241-2/+1
* Always emit signal after ShaderEffectSource::scheduleUpdate().Kim Motoyoshi Kalland2012-05-211-10/+6
* Remove unused variable.Kim Motoyoshi Kalland2012-05-211-1/+0
* Add a note in the docs about FBO multisamplingGunnar Sletta2012-04-191-0/+8
* Release FBOs held by the shader effect source sooner.Kim Motoyoshi Kalland2012-03-271-2/+28
* Share depth-stencil buffers between ShaderEffectSources of same size.Kim Motoyoshi Kalland2012-03-221-5/+40