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qt/qtdeclarative.git
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Qt Declarative (Quick 2)
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path:
root
/
src
/
quick
/
items
/
qquickshadereffectsource_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
use the override keyword consistently and correctly (clang-tidy)
Shawn Rutledge
2018-02-27
1
-1
/
+1
*
use nullptr consistently (clang-tidy)
Shawn Rutledge
2018-02-26
1
-1
/
+1
*
Replace Q_DECL_OVERRIDE with override
Kevin Funk
2017-09-25
1
-6
/
+6
*
Add samples property for Item.layer and ShaderEffectSource
Laszlo Agocs
2017-02-23
1
-0
/
+6
*
Make shader effects configurable
Lars Knoll
2016-10-10
1
-0
/
+4
*
QML: Pass the kind of geometry change around
Erik Verbruggen
2016-07-11
1
-1
/
+1
*
Add cross-backend simple rect, texture, and ninepatch nodes
Laszlo Agocs
2016-06-22
1
-1
/
+1
*
Avoid ifdefed enum
Laszlo Agocs
2016-06-02
1
-10
/
+3
*
Enable building Qt Quick module with QT_NO_OPENGL defined
Andy Nichols
2016-03-22
1
-1
/
+8
*
Updated license headers
Jani Heikkinen
2016-01-19
1
-14
/
+20
*
Add missing "We mean it" comments to private headers.
Friedemann Kleint
2015-10-06
1
-0
/
+11
*
Add possibility to mirror ShaderEffectSource generated textures
Miikka Heikkinen
2015-08-20
1
-0
/
+13
*
Port from Q_ENUMS to new macro Q_ENUM.
Friedemann Kleint
2015-06-19
1
-1
/
+2
*
Update copyright headers
Jani Heikkinen
2015-02-12
1
-7
/
+7
*
Merge remote-tracking branch 'origin/5.4' into dev
Oswald Buddenhagen
2014-09-11
1
-116
/
+13
|
\
|
*
Fix performance regression caused by SG signals in QQuickItem.
Gunnar Sletta
2014-09-03
1
-1
/
+1
|
*
Update license headers and add new licenses
Jani Heikkinen
2014-08-25
1
-19
/
+11
|
*
Cleanup: Separate the sub-tree layering out of QtQuick into the scene graph
Simon Hausmann
2014-08-23
1
-92
/
+1
|
*
Cleanup: Remove ShaderEffectSourceNode
Simon Hausmann
2014-08-22
1
-11
/
+7
*
|
Add Q_DECL_OVERRIDE
Albert Astals Cid
2014-08-14
1
-7
/
+7
|
/
*
Clean up Image and ShaderEffectSource properly.
Gunnar Sletta
2014-08-04
1
-0
/
+1
*
Release GL resources of ShaderEffectSource while we still have GL.
Gunnar Sletta
2013-12-03
1
-0
/
+1
*
Fill recursive ShaderEffectSource with transparent when using alpha.
Gunnar Sletta
2013-11-07
1
-0
/
+2
*
Use one render loop per QQuickWindow
Gunnar Sletta
2013-10-30
1
-2
/
+3
*
Fix license headers of QtQuick sources.
Gunnar Sletta
2013-09-30
1
-1
/
+1
*
Fix distance field antialiasing for retina displays.
Gunnar Sletta
2013-04-02
1
-0
/
+3
*
Remove QT_{BEGIN,END}_HEADER macro usage
Sergio Ahumada
2013-01-28
1
-4
/
+0
*
Update copyright year in Digia's license headers
Sergio Ahumada
2013-01-10
1
-1
/
+1
*
Change copyrights from Nokia to Digia
Iikka Eklund
2012-09-23
1
-24
/
+24
*
Let ShaderEffectSource use same multisample count as GL context.
Kim Motoyoshi Kalland
2012-07-04
1
-1
/
+1
*
Reexport the shader effect texture
Gunnar Sletta
2012-05-22
1
-1
/
+1
*
Remove unused variable.
Kim Motoyoshi Kalland
2012-05-21
1
-1
/
+0
*
Remove unnecessary exports
Matthew Vogt
2012-05-18
1
-2
/
+2
*
Share depth-stencil buffers between ShaderEffectSources of same size.
Kim Motoyoshi Kalland
2012-03-22
1
-0
/
+1
*
Free ShaderEffectSource FBOs when no longer needed.
Kim Motoyoshi Kalland
2012-03-21
1
-1
/
+5
*
Rename QDeclarative symbols to QQuick and QQml
Matthew Vogt
2012-02-24
1
-1
/
+1
*
Remove "All rights reserved" line from license headers.
Jason McDonald
2012-01-30
1
-1
/
+1
*
Update obsolete contact address.
Jason McDonald
2012-01-23
1
-1
/
+1
*
Update copyright year in Nokia copyright headers.
Jason McDonald
2012-01-17
1
-1
/
+1
*
Introduce layerering support (ShaderEffectSource) directly in Item
Gunnar Sletta
2012-01-03
1
-1
/
+1
*
Don't re-parent ShaderEffect source items.
Kim Motoyoshi Kalland
2012-01-02
1
-0
/
+1
*
Say hello to QtQuick module
Kent Hansen
2011-12-02
1
-0
/
+257