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path: root/src/quick/items/qquickspriteengine_p.h
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* Fix compilation when building with qreal defined as floatLuca Carlon2018-07-171-1/+1
* use the override keyword consistently and correctly (clang-tidy)Shawn Rutledge2018-02-271-2/+2
* init variables where they are declared when possible (clang-tidy)Shawn Rutledge2018-02-261-6/+3
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-6/+6
* Update to new QRandomGenerator APIThiago Macieira2017-12-051-1/+1
* Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-251-2/+2
* Use QRandomGenerator instead of q?randThiago Macieira2017-08-231-1/+2
* Merge remote-tracking branch 'origin/5.8' into devLiang Qi2016-12-141-1/+1
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| * QQuickSpriteEngine: Optimistic speedup for updateSpritesRobin Burchell2016-12-081-1/+1
* | Merge remote-tracking branch 'origin/5.8' into devLiang Qi2016-10-181-0/+4
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| * Make Sprite a configurable featureLars Knoll2016-10-101-0/+4
* | Mark some methods as constAnton Kudryavtsev2016-10-061-5/+5
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* Quick: replace 'foreach' with 'range for'Anton Kudryavtsev2016-08-181-1/+1
* Quick: use const (and const APIs) moreAnton Kudryavtsev2016-08-121-17/+17
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-141-1/+1
* Updated license headersJani Heikkinen2016-01-191-14/+20
* Add missing "We mean it" comments to private headers.Friedemann Kleint2015-10-061-0/+11
* Update copyright headersJani Heikkinen2015-02-121-7/+7
* Merge remote-tracking branch 'origin/5.4' into devOswald Buddenhagen2014-09-111-25/+17
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| * Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
| * Add const & to argumentsAlbert Astals Cid2014-08-241-6/+6
* | Add Q_DECL_OVERRIDEAlbert Astals Cid2014-08-141-2/+2
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* Allow QtQuick private headers to be used with QT_NO_KEYWORDS.Jocelyn Turcotte2013-09-121-10/+10
* Remove QT_{BEGIN,END}_HEADER macro usageSergio Ahumada2013-01-281-4/+0
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
* Print sprite errors only onceAlan Alpert2012-05-141-0/+1
* Avoid accessing sprites until they finish loadingAlan Alpert2012-05-141-0/+1
* Extract Particles code to an independent libraryMatthew Vogt2012-04-161-4/+5
* Sprite minor fixesAlan Alpert2012-03-201-1/+1
* Merge master <-> api_changesMatthew Vogt2012-03-051-1/+1
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* | Rename QDeclarative symbols to QQuick and QQmlMatthew Vogt2012-02-241-18/+18
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* Use QDeclarativePixmap in the Particle SystemAlan Alpert2012-02-091-4/+14
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
* Implement reverse mode for spritesAlan Alpert2012-01-271-2/+3
* Implement randomStart for spritesAlan Alpert2012-01-271-0/+20
* Update Sprite APIAlan Alpert2012-01-271-47/+13
* Per-frame Sprites patch threeAlan Alpert2012-01-231-4/+9
* Per-frame Sprites patch oneAlan Alpert2012-01-231-2/+4
* Update obsolete contact address.Jason McDonald2012-01-231-1/+1
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
* Say hello to QtQuick moduleKent Hansen2011-12-021-0/+321