aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp
Commit message (Expand)AuthorAgeFilesLines
* Add renderTypeQuality property to Text elementEskil Abrahamsen Blomfeldt2020-08-171-1/+2
* Move QSGRenderContext::RenderMode to QSGRendererInterfaceEskil Abrahamsen Blomfeldt2020-06-111-1/+1
* Add perspective 3D plane render modeLaszlo Agocs2020-06-091-1/+1
* Remove OpenGL FBO references in QQuickWindow and the renderer APILaszlo Agocs2020-06-021-2/+2
* Introduce new mechanism to manage palette functionality in QMLVitaly Fanaskov2020-03-161-0/+1
* Avoid initializing QFlags with 0 or nullptr in further casesFriedemann Kleint2019-11-251-2/+2
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-1/+2
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-2/+2
* Run includemocs in qtdeclarativeThiago Macieira2017-04-261-0/+2
* QSGRendererInterface: Add Resource suffix for consistencyLaszlo Agocs2016-11-181-1/+1
* Make Sprite a configurable featureLars Knoll2016-10-101-0/+4
* software: Add support for QSGRenderNodeLaszlo Agocs2016-07-191-0/+11
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-141-0/+11
* Make QSGRenderContext::invalidate a no-opLaszlo Agocs2016-07-011-1/+2
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-17/+22
* remove unused qsg_render_timing variableShawn Rutledge2016-06-131-4/+0
* Software Adaptation: Obey QQuickWindow::TextureIsOpaque flagAndy Nichols2016-06-071-2/+1
* One GraphicsInfo to rule them allLaszlo Agocs2016-06-011-0/+15
* Change graphicsAPI to graphicsApiLaszlo Agocs2016-06-011-1/+1
* 2DRenderer: Have renderers tied to QPaintDeviceAndy Nichols2016-04-201-1/+0
* Make rendernode suitable for public consumptionLaszlo Agocs2016-04-201-0/+11
* Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-13/+2
* Turn the SoftwareContext plugin into the Scenegraph Software AdaptationAndy Nichols2016-03-101-0/+183