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path: root/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp
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* Use SPDX license identifiersLucie Gérard2022-06-141-38/+2
* Add the possibility of flipping vertically to ImageLaszlo Agocs2021-05-271-12/+14
* Port from devicePixelRatioF() to devicePixelRatio()Morten Johan Sørvig2020-09-281-1/+1
* Avoid initializing QFlags with 0 or nullptr in further casesFriedemann Kleint2019-11-251-1/+1
* Fix warning about deprecated QPainter::setMatrix in QSGSoftwareInternalImageNodeFriedemann Kleint2019-02-051-2/+1
* Disable antialiased clipping when painting imagesAllan Sandfeld Jensen2018-11-281-10/+3
* Fix Hidpi BorderImage in software rendererAllan Sandfeld Jensen2018-05-021-4/+7
* Make QSGLayer::grab work correctly in software rendererJan Marker2018-04-111-3/+11
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-3/+3
* Fix crash when accessing pixmap on default QSGSoftwareInternalImageNodev5.9.3Allan Sandfeld Jensen2017-11-171-4/+5
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-0/+501