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path: root/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
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* Fixed assertion failure when using QSG_RENDERER_DEBUG=uploadJason Erb2017-05-041-12/+14
* QmlProfiler: Explicitly specify the offsets for scene graph eventsUlf Hermann2016-11-241-2/+4
* Revert "Avoid rebuiding batches during a material animation"Gunnar Sletta2016-04-271-6/+4
* Move Qt Quick scenegraph resources under the :/qt-project.org/ directoryGiuseppe D'Angelo2016-04-011-4/+4
* Avoid div-by-zero when nothing is rendered.Gunnar Sletta2016-02-261-1/+3
* Merge remote-tracking branch 'origin/5.5' into 5.6Liang Qi2015-10-261-2/+2
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| * Scene Graph: Fixed memory leak in QSGBatchRenderer::Renderer::map()Martin Banky2015-10-191-2/+2
* | Quick: Sanitize reading environment variables.Friedemann Kleint2015-10-261-23/+12
* | Handle QSG_NO_DEPTH_BUFFER correctlyLaszlo Agocs2015-10-141-3/+6
* | Merge remote-tracking branch 'origin/5.5' into 5.6Ulf Hermann2015-08-181-18/+25
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| * Support QSGGeometry::lineWidth also in the batched code path.Gunnar Sletta2015-08-171-18/+25
* | Avoid rebuiding batches during a material animationJocelyn Turcotte2015-08-131-4/+6
* | Fix inefficient usages of qDeleteAll()Sérgio Martins2015-06-261-2/+2
* | Merge remote-tracking branch 'origin/5.5' into devSimon Hausmann2015-06-041-4/+4
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| * QtQuick: Fix const correctness in old style castsThiago Macieira2015-05-131-4/+4
* | Add some timing breakdown to QSG_RENDERER_DEBUG=renderGunnar Sletta2015-04-281-1/+29
* | Restore depth buffer usage when last render node is removedMikko Harju2015-03-181-0/+3
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* Merge remote-tracking branch 'origin/5.4' into 5.5Frederik Gladhorn2015-03-031-2/+2
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| * Fix crash in overdraw and change visualizersDaiwei Li2015-02-251-2/+2
* | Cleanup math function includes and usageAllan Sandfeld Jensen2015-02-191-1/+1
* | Update copyright headersJani Heikkinen2015-02-121-7/+7
* | Remove unnecessary calls to initializeOpenGLFunctionsLaszlo Agocs2015-02-111-5/+2
* | Use correct QOpenGLFunctions objectBerthold Krevert2015-02-041-3/+15
* | Move VAO binding to Renderer::render()Berthold Krevert2015-02-041-11/+3
* | Drop trailing vertices in GL_LINES and GL_TRIANGLES drawing modes.Ulf Hermann2015-01-161-7/+28
* | Merge remote-tracking branch 'origin/5.4' into devSimon Hausmann2015-01-161-1/+4
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| * Fix the visualization of unmerged batch geometries without indexJocelyn Turcotte2014-12-091-1/+4
* | Clean up renderer visualization a bit.Gunnar Sletta2015-01-121-17/+13
* | Fix the vertex ordering of merged triangle stripsJocelyn Turcotte2015-01-061-3/+14
* | Reuse the memory we use for vertex uploads.Gunnar Sletta2015-01-061-10/+58
* | Allow batching of GL_LINES and GL_POINTS geometryUlf Hermann2014-12-161-1/+2
* | Merge remote-tracking branch 'origin/5.4' into devSimon Hausmann2014-11-041-6/+12
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| * Fix disappearing nodes when adding in two levels of batch rootEskil Abrahamsen Blomfeldt2014-11-041-6/+12
* | Use an allocator for QSGBatchRenderer::Node and Element instances.Gunnar Sletta2014-11-021-9/+11
* | Merge remote-tracking branch 'origin/5.4' into devFrederik Gladhorn2014-10-291-5/+13
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| * Fix build with QT_NO_DEBUG_OUTPUT definedSamuel Gaist2014-10-241-5/+13
* | Merge remote-tracking branch 'origin/5.4' into devFrederik Gladhorn2014-10-091-38/+45
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| * Don't do qgetenv on library loadThiago Macieira2014-09-221-35/+39
| * Select specific features to be recorded when profiling QMLUlf Hermann2014-09-111-2/+2
| * Fix debug output from renderer.Gunnar Sletta2014-09-111-3/+6
* | Use QQuickProfiler's own timer to sample eventsUlf Hermann2014-09-121-6/+6
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* Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
* Move QSGRenderer::updateStencilClip down to QSGBatchRendererJocelyn Turcotte2014-07-291-2/+131
* Leave the depth mask on after rendering.Gunnar Sletta2014-07-291-0/+1
* Verbose fatal instead of crash when the scene graph state is invalid.Gunnar Sletta2014-07-041-0/+24
* Properly collect polish timings from all render loopsUlf Hermann2014-07-021-2/+2
* Use categorized logging for all things scenegraph.Gunnar Sletta2014-07-011-18/+4
* Merge remote-tracking branch 'origin/5.3' into devSimon Hausmann2014-06-131-1/+3
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| * Fix opacity issue in the renderer.Gunnar Sletta2014-06-051-1/+3
* | Avoid direct GL calls in QuickLaszlo Agocs2014-05-231-7/+7