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Qt Declarative (Quick 2)
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path:
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/
src
/
quick
/
scenegraph
/
coreapi
/
qsgbatchrenderer.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Ensure m_opacityChange is cleared at the beginning of each frame.
Michael Brasser
2014-02-15
1
-0
/
+1
*
Enable program binary support through QSGRenderContext API.
Gunnar Sletta
2014-02-13
1
-15
/
+6
*
Avoid renderlist rebuilds in the scene graph renderer.
Gunnar Sletta
2014-02-06
1
-29
/
+38
*
Revert QSGRenderNode to the old "in context" behavior
Gunnar Sletta
2014-01-22
1
-85
/
+55
*
Make it possible to render without a depth buffer.
Gunnar Sletta
2014-01-22
1
-21
/
+36
*
Merge remote-tracking branch 'origin/release' into stable
Simon Hausmann
2014-01-16
1
-5
/
+6
|
\
|
*
Revert "Support batching of rotated antialiased elements."
Gunnar Sletta
2014-01-16
1
-5
/
+6
*
|
Add support for a separate index buffer
Laszlo Agocs
2014-01-15
1
-13
/
+61
|
/
*
Support batching of rotated antialiased elements.
Gunnar Sletta
2014-01-10
1
-6
/
+5
*
Use qDebug for all debug under src/quick/scenegraph.
Gunnar Sletta
2014-01-07
1
-3
/
+3
*
Fix: QSGGeometry lineWidth in qsgbatchrenderer
Torgeir Lilleskog
2013-12-06
1
-0
/
+3
*
Handle boundingboxes with NaN in them.
Gunnar Sletta
2013-11-30
1
-4
/
+7
*
Fix stacking order bug in the renderer
Gunnar Sletta
2013-11-15
1
-0
/
+7
*
Adapt Qt Quick 2 renderer to work with OpenGL Core Profile
Sean Harmer
2013-11-13
1
-2
/
+27
*
Fix boundingbox calculation of rotated items.
Gunnar Sletta
2013-11-12
1
-0
/
+33
*
Fix assert with native text rendering.
Gunnar Sletta
2013-11-09
1
-1
/
+3
*
Avoid using huge floating point values in the renderer.
Gunnar Sletta
2013-11-09
1
-4
/
+20
*
Tolerate NaN in the geometry without asserting
Gunnar Sletta
2013-11-04
1
-0
/
+9
*
Fix rendering bug with batched translucent elements.
Gunnar Sletta
2013-11-01
1
-0
/
+12
*
Refactor shaders into seprate GLSL source files
Sean Harmer
2013-10-31
1
-17
/
+6
*
Work around Nouveau driver bugs
Gunnar Sletta
2013-10-30
1
-6
/
+20
*
Use one render loop per QQuickWindow
Gunnar Sletta
2013-10-30
1
-2
/
+1
*
Fix rendernode bug and enable rendernode test.
Gunnar Sletta
2013-10-26
1
-3
/
+2
*
All matrices in a batch need to be 2D safe when merging.
Gunnar Sletta
2013-10-08
1
-2
/
+17
*
Respect DirtyForceUpdate in QSGBatchRenderer.
Gunnar Sletta
2013-10-04
1
-1
/
+9
*
Invalidate the bounding rects when the roots change.
Gunnar Sletta
2013-10-03
1
-1
/
+3
*
Enable profiling of materials and atlas textures
Gunnar Sletta
2013-10-03
1
-0
/
+38
*
Fix zero pointer access in renderer.
Gunnar Sletta
2013-09-19
1
-1
/
+1
*
Remove qSort usages from declarative
Giuseppe D'Angelo
2013-09-13
1
-5
/
+7
*
Trigger rebuild when xform of alpha nodes change.
Gunnar Sletta
2013-09-09
1
-4
/
+6
*
Fix partial rebuilds and geometry changes.
Gunnar Sletta
2013-09-09
1
-20
/
+29
*
Fix build on iOS: define GL_DOUBLE
Richard Moe Gustavsen
2013-09-08
1
-0
/
+4
*
Fix rendering errors in Qt Quick Controls gallery
Gunnar Sletta
2013-09-05
1
-2
/
+6
*
Off-by-one error in batch recylcing lead to leaks and no recycling
Gunnar Sletta
2013-09-05
1
-1
/
+1
*
New scenegraph renderer and atlas textures.
Gunnar Sletta
2013-09-02
1
-0
/
+2289