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Qt Declarative (Quick 2)
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path:
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/
src
/
quick
/
scenegraph
/
coreapi
/
qsgrenderer.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Invalidate external renderpass descriptors from Quick3D
Laszlo Agocs
2021-02-05
1
-0
/
+1
*
Fix SceneGraphRendererFrame event for the Quick Profiler
Laszlo Agocs
2020-06-18
1
-0
/
+7
*
Clean up QT_CONFIG(opengl)
Paul Olav Tvete
2020-06-17
1
-4
/
+0
*
Get rid of preprocess in QQuickText
Eskil Abrahamsen Blomfeldt
2020-06-15
1
-0
/
+2
*
Enable invoking the scenegraph rendering without a full render pass
Laszlo Agocs
2020-06-02
1
-0
/
+31
*
Remove OpenGL FBO references in QQuickWindow and the renderer API
Laszlo Agocs
2020-06-02
1
-97
/
+3
*
Quick: Don't qualify OpenGL includes (part two)
Johan Klokkhammer Helsing
2020-02-18
1
-3
/
+3
*
Add trace points for Qt Quick Scene Graph
Milian Wolff
2019-12-13
1
-0
/
+11
*
Add the graphics api independent scenegraph port
Laszlo Agocs
2019-07-04
1
-8
/
+23
*
use nullptr consistently (clang-tidy)
Shawn Rutledge
2018-02-26
1
-4
/
+4
*
Merge remote-tracking branch 'origin/5.9' into 5.10
Lars Knoll
2017-09-20
1
-0
/
+2
|
\
|
*
Fix compilation with -no-opengl
Michal Klocek
2017-09-18
1
-0
/
+2
*
|
Merge remote-tracking branch 'origin/5.9' into dev
Liang Qi
2017-06-06
1
-2
/
+2
|
\
|
|
*
Doc: fix some typos in qsgrenderer.cpp
Jüri Valdmann
2017-05-04
1
-2
/
+2
*
|
QSGDistanceFieldGlyphNode: Remove per-node QLinkedList of nodes to delete
Robin Burchell
2017-03-15
1
-1
/
+19
*
|
sources: Add missing override and remove redundant virtual
Alexander Volkov
2017-02-23
1
-1
/
+1
|
/
*
Get rid of most QT_NO_FOO usages
Lars Knoll
2016-11-29
1
-6
/
+6
*
Merge remote-tracking branch 'origin/5.7' into 5.8
Liang Qi
2016-11-28
1
-4
/
+8
|
\
|
*
Merge remote-tracking branch 'origin/5.6' into 5.7
5.7
Liang Qi
2016-11-25
1
-4
/
+8
|
|
\
|
|
*
QmlProfiler: Explicitly specify the offsets for scene graph events
Ulf Hermann
2016-11-24
1
-4
/
+8
*
|
|
Enable building Qt Quick module with QT_NO_OPENGL defined
Andy Nichols
2016-03-22
1
-6
/
+23
|
/
/
*
/
Updated license headers
Jani Heikkinen
2016-01-19
1
-14
/
+20
|
/
*
Quick: Sanitize reading environment variables.
Friedemann Kleint
2015-10-26
1
-1
/
+10
*
Update copyright headers
Jani Heikkinen
2015-02-12
1
-7
/
+7
*
Use QQuickProfiler's own timer to sample events
Ulf Hermann
2014-09-12
1
-9
/
+8
*
Update license headers and add new licenses
Jani Heikkinen
2014-08-25
1
-19
/
+11
*
Expose the scene graph publically through a QSGEngine class
Jocelyn Turcotte
2014-08-01
1
-70
/
+26
*
Move QSGRenderer::updateStencilClip down to QSGBatchRenderer
Jocelyn Turcotte
2014-07-29
1
-133
/
+2
*
Remove dead code in QSGRenderer
Jocelyn Turcotte
2014-07-29
1
-221
/
+0
*
Properly collect polish timings from all render loops
Ulf Hermann
2014-07-02
1
-1
/
+1
*
Use categorized logging for all things scenegraph.
Gunnar Sletta
2014-07-01
1
-26
/
+9
*
Avoid direct GL calls in Quick
Laszlo Agocs
2014-05-23
1
-2
/
+2
*
Move QtQuick profiling to own profiler adapter
Ulf Hermann
2014-02-15
1
-4
/
+4
*
Further pack messages for QQmlProfilerService
Ulf Hermann
2014-01-22
1
-2
/
+1
*
Unify calls to profiler service event methods.
Ulf Hermann
2014-01-22
1
-8
/
+6
*
Use qDebug for all debug under src/quick/scenegraph.
Gunnar Sletta
2014-01-07
1
-1
/
+1
*
QSGRenderer: sanity check attribute regs only when QSG_SANITY_CHECK=1
J-P Nurmi
2013-12-10
1
-4
/
+2
*
Refactor shaders into seprate GLSL source files
Sean Harmer
2013-10-31
1
-10
/
+5
*
Use one render loop per QQuickWindow
Gunnar Sletta
2013-10-30
1
-16
/
+1
*
Fix license headers of QtQuick sources.
Gunnar Sletta
2013-09-30
1
-1
/
+1
*
Support opt-in QSGNode descriptions without breaking binary compat.
Gunnar Sletta
2013-08-12
1
-1
/
+1
*
QmlProfiler: SceneGraph profiling
Christiaan Janssen
2013-05-06
1
-19
/
+33
*
Our debug env vars are a mess. Standardize on QSG_RENDER_TIMING
Gunnar Sletta
2013-04-04
1
-8
/
+8
*
Fix distance field antialiasing for retina displays.
Gunnar Sletta
2013-04-02
1
-0
/
+1
*
Added to QML_RENDERER_TIMING logic to capture most render bottlenecks.
Gunnar Sletta
2013-01-30
1
-9
/
+8
*
Update copyright year in Digia's license headers
Sergio Ahumada
2013-01-10
1
-1
/
+1
*
Change copyrights from Nokia to Digia
Iikka Eklund
2012-09-23
1
-24
/
+24
*
Avoid hanging if glGetIntegerv() fails.
Jason Barron
2012-09-21
1
-1
/
+1
*
initializeGLFunctions is deprecated, replace it
Thiago Macieira
2012-06-26
1
-1
/
+1
*
Simplify the depth transformation in the scene graph.
Kim Motoyoshi Kalland
2012-05-25
1
-1
/
+1
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