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path: root/src/quick/scenegraph/qsgdefaultcontext.cpp
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* Fix text decoration on software backendEskil Abrahamsen Blomfeldt2023-11-271-0/+6
* Introduce a CurveRendering backend for textEskil Abrahamsen Blomfeldt2023-11-111-2/+5
* Make text node scenegraph API publicEskil Abrahamsen Blomfeldt2023-09-011-0/+1
* Adapt to the RHI API conceptLaszlo Agocs2023-05-221-4/+1
* Guard header files that belong to opengl featureAlexey Edelev2022-09-261-1/+3
* Use SPDX license identifiersLucie Gérard2022-06-111-38/+2
* sg: Remove internal rhiEnabled flag with the default backendLaszlo Agocs2022-04-211-11/+5
* Better handle requesting no-vsync and make this usable with threadedLaszlo Agocs2022-01-201-0/+3
* Fix MSVC warning C4065Kai Köhne2021-05-271-5/+2
* Bake shaders at build timeLaszlo Agocs2021-03-171-1/+1
* Add renderTypeQuality property to Text elementEskil Abrahamsen Blomfeldt2020-08-171-1/+4
* Do not create depth/stencil buffer when the env var says soLaszlo Agocs2020-08-161-0/+2
* Clean up QT_CONFIG(opengl)Paul Olav Tvete2020-06-171-0/+2
* Do not depend on removed openglContext getterLaszlo Agocs2020-06-091-12/+6
* Make rendercontext OpenGL cleanLaszlo Agocs2020-06-091-27/+0
* Expose the QRhiSwapchain via QSGRendererInterfaceLaszlo Agocs2020-06-031-2/+2
* Remove OpenGL FBO references in QQuickWindow and the renderer APILaszlo Agocs2020-06-021-1/+0
* Remove layer and dist.field glyph cache OpenGL versionsLaszlo Agocs2020-06-021-6/+1
* rhi: Fix crashing Controls autotests due to shadereffect lifetime issuesLaszlo Agocs2020-05-131-6/+3
* Introduce new mechanism to manage palette functionality in QMLVitaly Fanaskov2020-03-161-0/+1
* Quick: Don't qualify OpenGL includesUlf Hermann2020-01-271-2/+2
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-26/+88
* Fix deprecation warnings in 5.14Friedemann Kleint2019-05-291-1/+1
* Merge remote-tracking branch 'origin/5.12' into 5.13v5.13.0-beta2Qt Forward Merge Bot2019-04-091-5/+5
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| * QSGDefaultContext: sort GL_EXTENSIONS before printing themRolf Eike Beer2019-04-081-5/+5
* | Do a better job of respecting the default surface formatMichael Brasser2019-01-211-2/+8
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* Fix use of OpenGL scenegraph in static buildsAllan Sandfeld Jensen2018-10-091-0/+7
* ScenGraph: Prefer printf style loggingKai Koehne2018-02-131-10/+13
* Remove QSGDistanceFieldGlyphCacheManagerRobin Burchell2017-03-211-1/+0
* sources: Add missing override and remove redundant virtualAlexander Volkov2017-02-231-2/+2
* Make Sprite a configurable featureLars Knoll2016-10-101-0/+4
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-141-0/+6
* scenegraph: Port foreach to range-forRobin Burchell2016-07-091-1/+3
* Add support for reading GLSL from files with ShaderEffectLaszlo Agocs2016-06-291-1/+1
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-17/+26
* One GraphicsInfo to rule them allLaszlo Agocs2016-06-011-0/+15
* Change graphicsAPI to graphicsApiLaszlo Agocs2016-06-011-1/+1
* Make rendernode suitable for public consumptionLaszlo Agocs2016-04-201-0/+11
* Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-0/+243