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* Remove the use of Q_QUICK_PRIVATE_EXPORTAlexey Edelev2024-01-091-2/+2
* Use SPDX license identifiersLucie GĂ©rard2022-06-111-38/+2
* Anisotropic antialiasing for distance field textEskil Abrahamsen Blomfeldt2020-06-151-1/+1
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-1/+4
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-0/+97