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Qt Declarative (Quick 2)
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path:
root
/
src
/
quick
/
scenegraph
/
qsgrenderloop.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fall back to retrying with "software" when swapchain fails
Laszlo Agocs
2024-02-29
1
-5
/
+33
*
Prevent multiple MessageBoxes on Windows on GL context fail
Laszlo Agocs
2023-11-22
1
-0
/
+11
*
Prevent crashing in the render loops upon device lost
Laszlo Agocs
2023-08-29
1
-1
/
+2
*
Remove "is" prefix from isTimestampsEnabled
Laszlo Agocs
2023-08-23
1
-1
/
+1
*
Sanitize QSG_RHI_HDR handling
Laszlo Agocs
2023-05-31
1
-1
/
+1
*
Trace: Convert qtdeclarative to use new tracepoint generation
Antti Määttä
2023-04-26
1
-0
/
+12
*
Hook up GPU frame timing to QQuickGraphicsConfig and the logs
Laszlo Agocs
2023-04-25
1
-0
/
+7
*
Skip updates in the render loops when requested
Laszlo Agocs
2023-01-24
1
-0
/
+3
*
Prevent mixing up ShaderEffect materials
Laszlo Agocs
2023-01-09
1
-0
/
+7
*
Purge the internal renderSceneGraph function argument list
Laszlo Agocs
2022-12-12
1
-2
/
+2
*
Make the ShaderEffect type cache self maintaining
Laszlo Agocs
2022-12-12
1
-4
/
+0
*
Make QSGRhiShaderEffectMaterial::type() safe with multiple windows
Laszlo Agocs
2022-11-03
1
-1
/
+1
*
sg: Enable hooking into the releaseResources call on the window
Laszlo Agocs
2022-10-07
1
-0
/
+1
*
Make basic render loop use a dedicated QRhi per window
Laszlo Agocs
2022-09-27
1
-76
/
+104
*
Make the pipeline cache real and move some settings to QGraphicsConfig
Laszlo Agocs
2022-09-16
1
-2
/
+2
*
Fix several more improperly placed #include moc
Thiago Macieira
2022-07-28
1
-2
/
+2
*
Remove flushFrameSynchronousEvents from qquickwindow_p.h
Johan Solbakken
2022-07-17
1
-1
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-06-11
1
-38
/
+2
*
sg: Remove internal rhiEnabled flag with the default backend
Laszlo Agocs
2022-04-21
1
-20
/
+18
*
Use the helper in gui to create the Vulkan instance
Laszlo Agocs
2022-02-25
1
-4
/
+0
*
sg: Add logic in threaded loop to recognize the lack of proper vsync
Laszlo Agocs
2022-01-21
1
-11
/
+4
*
Better handle requesting no-vsync and make this usable with threaded
Laszlo Agocs
2022-01-20
1
-1
/
+11
*
scenegraph: Allow requesting a HDR swapchain
Laszlo Agocs
2022-01-13
1
-0
/
+1
*
scenegraph: Remove the experimental rhi profiler integration
Laszlo Agocs
2022-01-04
1
-6
/
+0
*
Reduce and clean up makeThreadLocalContext calls
Laszlo Agocs
2021-12-07
1
-12
/
+13
*
Get rid of renderpass descriptor objects from the pipeline cache keys
Laszlo Agocs
2021-09-22
1
-11
/
+0
*
Revert "Reduce makeCurrents with unnecessarily different surfaces"
Laszlo Agocs
2021-09-22
1
-9
/
+6
*
Reduce makeCurrents with unnecessarily different surfaces
Laszlo Agocs
2021-09-17
1
-6
/
+9
*
Make it possible to adopt an existing QRhi via QQuickGraphicsDevice
Laszlo Agocs
2021-08-31
1
-3
/
+8
*
Sync shadereffect materialType cleanup between renderloops
Laszlo Agocs
2021-08-02
1
-4
/
+5
*
Add env.vars. to toggle pipeline cache load/save
Laszlo Agocs
2021-01-25
1
-2
/
+2
*
Do grabs out of order
Laszlo Agocs
2020-10-19
1
-43
/
+52
*
Follow rhi per-frame to per-pass flag change
Laszlo Agocs
2020-10-05
1
-3
/
+1
*
Map swap interval 0 to NoVSync with all the APIs
Laszlo Agocs
2020-09-23
1
-1
/
+7
*
Output the thread and window in the render loop timing prints
Laszlo Agocs
2020-09-09
1
-7
/
+8
*
Render loops: ignore update reqs during the main polish step
Laszlo Agocs
2020-09-07
1
-0
/
+10
*
Fix qt.scenegraph.time.renderloop time log
jiu
2020-08-31
1
-1
/
+1
*
Do not create depth/stencil buffer when the env var says so
Laszlo Agocs
2020-08-16
1
-5
/
+8
*
Fix crash when QSGTexture is deleted in rc->endSync()
VaL Doroshchuk
2020-08-07
1
-1
/
+9
*
Fix multiple windows with Vulkan on basic render loop
Laszlo Agocs
2020-07-28
1
-0
/
+5
*
Fix before/after frame signal emissions
Laszlo Agocs
2020-07-01
1
-2
/
+3
*
Add ; to Q_UNUSED and UNUSED_PARAM
Lars Schmertmann
2020-06-26
1
-1
/
+1
*
Make it possible to specify device extensions in a future proof manner
Laszlo Agocs
2020-06-19
1
-1
/
+1
*
Clean up QT_CONFIG(opengl)
Paul Olav Tvete
2020-06-17
1
-24
/
+2
*
Remove the GL/ANGLE-ish QQuickWindowPrivate::contextCreationFailureMessage
Laszlo Agocs
2020-06-16
1
-9
/
+3
*
Make render loops OpenGL clean
Laszlo Agocs
2020-06-08
1
-103
/
+22
*
Remove QQuickOpenGLShaderEffect
Paul Olav Tvete
2020-06-04
1
-6
/
+0
*
Remove winrt
Oliver Wolff
2020-06-04
1
-2
/
+2
*
Fix handling of destroy-show and re-enable the zoom test for qmlpreview
Laszlo Agocs
2020-06-03
1
-4
/
+6
*
Follow QRhi create-destroy API update
Laszlo Agocs
2020-06-02
1
-1
/
+1
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