aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgrhilayer.cpp
Commit message (Expand)AuthorAgeFilesLines
* Do not create depth/stencil buffer when the env var says soLaszlo Agocs2020-08-161-12/+29
* Add type safe native texture accessorsLaszlo Agocs2020-08-031-1/+1
* layer: Check for <1 not ==0 when bailing out due to no sizeLaszlo Agocs2020-07-061-1/+1
* Make it possible to specify device extensions in a future proof mannerLaszlo Agocs2020-06-191-3/+3
* Move QSGRenderContext::RenderMode to QSGRendererInterfaceEskil Abrahamsen Blomfeldt2020-06-111-2/+2
* Add perspective 3D plane render modeLaszlo Agocs2020-06-091-1/+4
* Remove OpenGL dependency from QSGTextureLaszlo Agocs2020-06-081-11/+0
* Follow QRhi create-destroy API updateLaszlo Agocs2020-06-021-8/+8
* Adjust QSGTexture comparisonKey typeLaszlo Agocs2020-05-271-2/+2
* Avoid stale renderpass references in ShaderManager's pipeline listLaszlo Agocs2020-05-071-2/+6
* Move updateRhiTexture and co. to QSGTextureLaszlo Agocs2020-04-281-5/+4
* Make comparisonKey() a pure virtual in QSGTextureLaszlo Agocs2020-04-161-3/+2
* Avoid initializing QFlags with 0 or nullptrAllan Sandfeld Jensen2019-11-221-1/+1
* Avoid changing function signature in public headerLaszlo Agocs2019-09-181-1/+4
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-0/+471