Commit message (Expand) | Author | Age | Files | Lines | |
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* | Adjust QSGTexture comparisonKey type | Laszlo Agocs | 2020-05-27 | 1 | -2/+2 |
* | Avoid stale renderpass references in ShaderManager's pipeline list | Laszlo Agocs | 2020-05-07 | 1 | -2/+6 |
* | Move updateRhiTexture and co. to QSGTexture | Laszlo Agocs | 2020-04-28 | 1 | -5/+4 |
* | Make comparisonKey() a pure virtual in QSGTexture | Laszlo Agocs | 2020-04-16 | 1 | -3/+2 |
* | Avoid initializing QFlags with 0 or nullptr | Allan Sandfeld Jensen | 2019-11-22 | 1 | -1/+1 |
* | Avoid changing function signature in public header | Laszlo Agocs | 2019-09-18 | 1 | -1/+4 |
* | Add the graphics api independent scenegraph port | Laszlo Agocs | 2019-07-04 | 1 | -0/+471 |