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path: root/src/quick/scenegraph/qsgrhilayer.cpp
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* Adjust QSGTexture comparisonKey typeLaszlo Agocs2020-05-271-2/+2
* Avoid stale renderpass references in ShaderManager's pipeline listLaszlo Agocs2020-05-071-2/+6
* Move updateRhiTexture and co. to QSGTextureLaszlo Agocs2020-04-281-5/+4
* Make comparisonKey() a pure virtual in QSGTextureLaszlo Agocs2020-04-161-3/+2
* Avoid initializing QFlags with 0 or nullptrAllan Sandfeld Jensen2019-11-221-1/+1
* Avoid changing function signature in public headerLaszlo Agocs2019-09-181-1/+4
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-0/+471