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path: root/src/quick/scenegraph/util/qsgtexturematerial.cpp
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* Anisotropic antialiasing for distance field textEskil Abrahamsen Blomfeldt2020-06-151-2/+4
* Make QSGMaterialRhiShader become QSGMaterialShaderLaszlo Agocs2020-06-021-105/+2
* Avoid truncating in QSGMaterial::compare() implementationsLaszlo Agocs2020-05-271-2/+3
* Adjust QSGTexture comparisonKey typeLaszlo Agocs2020-05-271-1/+1
* Move updateRhiTexture and co. to QSGTextureLaszlo Agocs2020-04-281-1/+1
* Quick: Don't qualify OpenGL includes (part two)Johan Klokkhammer Helsing2020-02-181-2/+2
* Change const ref to ref in QSGMaterialRhiShader as per API reviewLaszlo Agocs2019-09-231-3/+3
* Rescale on rhi path too when NPoT textures not supportedLaszlo Agocs2019-08-171-0/+1
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-22/+97
* init variables where they are declared when possible (clang-tidy)Shawn Rutledge2018-02-261-1/+0
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-5/+5
* doc: Add documentation for undocumented thingsMartin Smith2018-02-141-0/+10
* Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2017-03-011-0/+2
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| * Add anisotropic filtering support to QSGTexturePaolo Angelelli2017-01-251-0/+2
* | Add QQuickPathItem and its backend infraLaszlo Agocs2016-12-191-2/+2
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* Get rid of most QT_NO_FOO usagesLars Knoll2016-11-291-9/+9
* Cleanup some unused functions and variables with QT_NO_OPENGLAndy Nichols2016-06-281-0/+2
* Add OpenGL-only notes to the simple materialsLaszlo Agocs2016-06-061-0/+6
* Fix build with QT_NO_OPENGL after rebaseAndy Nichols2016-05-081-0/+2
* Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2016-04-131-3/+3
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| * Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-04-081-3/+3
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| | * Move Qt Quick scenegraph resources under the :/qt-project.org/ directoryGiuseppe D'Angelo2016-04-011-3/+3
* | | Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-6/+18
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* / Updated license headersJani Heikkinen2016-01-191-14/+20
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* Update copyright headersJani Heikkinen2015-02-121-7/+7
* Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
* Verbose fatal instead of crash when the scene graph state is invalid.Gunnar Sletta2014-07-041-0/+6
* Disable mipmap filtering by default in texture materials.Gunnar Sletta2014-04-151-1/+1
* Dynamic GL in QuickLaszlo Agocs2014-03-181-14/+13
* Refactor shaders into seprate GLSL source filesSean Harmer2013-10-311-39/+11
* Fix license headers of QtQuick sources.Gunnar Sletta2013-09-301-1/+1
* Disable the isPowerOfTwo functions that are only used with OpenGL ES 2Thiago Macieira2013-09-051-0/+2
* Doc: corrections, spelling, and ListView requirements commentsDavid Fries2013-05-151-3/+3
* Greatly improved Scene Graph Overview documentationGunnar Sletta2013-01-161-0/+4
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
* doc: fix some typos in .cpp filesSergio Ahumada2012-09-071-2/+2
* Properly check for ability to use GL_REPEAT with npot texturesSean Harmer2012-08-071-1/+1
* Change antialiasing method for QML2.Kim Motoyoshi Kalland2012-07-131-13/+5
* Improve on scenegraph documentation.Gunnar Sletta2012-06-081-10/+10
* Rename QDeclarative symbols to QQuick and QQmlMatthew Vogt2012-02-241-1/+1
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
* Update obsolete contact address.Jason McDonald2012-01-231-1/+1
* Update copyright year in Nokia copyright headers.Jason McDonald2012-01-171-1/+1
* Say hello to QtQuick moduleKent Hansen2011-12-021-0/+410