Commit message (Expand) | Author | Age | Files | Lines | |
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* | Revert "Update commercial license headers"v5.15.3-lts-lgpl | Tarja Sundqvist | 2021-03-24 | 1 | -20/+20 |
* | Update commercial license headers | Tarja Sundqvist | 2021-02-02 | 1 | -20/+20 |
* | Regenerate Shape fill geometry when alpha changes to non-zero | Laszlo Agocs | 2021-01-13 | 1 | -0/+4 |
* | shapes: Avoid upsetting Mesa on eglfs with kms | Laszlo Agocs | 2020-05-18 | 1 | -1/+9 |
* | Avoid initializing QFlags with 0 or nullptr in further cases | Friedemann Kleint | 2019-11-25 | 1 | -3/+3 |
* | Change const ref to ref in QSGMaterialRhiShader as per API review | Laszlo Agocs | 2019-09-23 | 1 | -6/+6 |
* | Add the graphics api independent scenegraph port | Laszlo Agocs | 2019-07-04 | 1 | -30/+271 |
* | Do qtVectorPathForPath before starting thread pool | Ulf Hermann | 2019-06-14 | 1 | -0/+6 |
* | Enable Qt Quick path and shapes for the no-thread configuration | Morten Johan Sørvig | 2018-09-12 | 1 | -1/+17 |
* | Move QtQuick.Shapes implementation to qtquickshapes, privately exported | Paolo Angelelli | 2018-06-21 | 1 | -0/+1007 |