| Commit message (Collapse) | Author | Age | Files | Lines |
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This introduces a "fillItem" property to ShapePath. Similar to
gradient, this enables filling a shape with any texture provider
item, such as an image, a ShaderEffectSource or a layer-enabled
item.
Fixes: QTBUG-104121
Change-Id: I8748a90c825e8eb4655a4ac90648c6ae74420527
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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This adds functionality corresponding to QBrush transform to QuickShapes.
Change-Id: I2b5903f8c228adec65a6f5be64e3816143879302
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Shapes has an unusual setup where changing properties (or properties
of the Path objects) does not lead to calling update() on the Shape
item. That's why it was done in updatePolish() but that can be made
less heavy by only doing it when the shape found that something got
changed.
Task-number: QTBUG-86089
Change-Id: I74f708a960a29f26eb003ac160d2b1258b9ae50f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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This change moves the implementation of QtQuick.Shapes into an own
qt module, where classes are privately exported.
In this way Shapes QML types can be internally (= from other Qt
modules) instantiated also from cpp.
Change-Id: I428f981f0a1f3083e6571cbeaffa706fd8ef7254
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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