Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | D3D12 manual test: add an async, uncached image loading test | Laszlo Agocs | 2016-05-31 | 1 | -0/+1 |
* | D3D12: Painter node | Laszlo Agocs | 2016-05-03 | 1 | -0/+1 |
* | D3D12: Fix 'ShaderEffect in a ShaderEffectSource as property value' | Laszlo Agocs | 2016-04-29 | 1 | -0/+2 |
* | Adaptable shader effect enablers | Laszlo Agocs | 2016-04-29 | 1 | -0/+3 |
* | D3D12: Add support for layers | Laszlo Agocs | 2016-04-11 | 1 | -0/+1 |
* | D3D12: Fix Animators with non-GL backends | Laszlo Agocs | 2016-04-06 | 1 | -0/+2 |
* | D3D12: Text enablers | Laszlo Agocs | 2016-03-17 | 1 | -0/+1 |
* | D3D12: Basic image support | Laszlo Agocs | 2016-03-07 | 1 | -0/+3 |
* | D3D12: Revamp logging and add a heavier rectangle test | Laszlo Agocs | 2016-03-04 | 1 | -0/+1 |
* | D3D12: Add support for clipping via scissor and stencil | Laszlo Agocs | 2016-03-04 | 1 | -0/+1 |
* | Add the skeleton for a D3D12 backend | Laszlo Agocs | 2016-02-19 | 1 | -0/+5 |