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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQml
import QtQuick
Rectangle {
id: window
width: 320
height: 480
Canvas {
id: canvas
anchors.fill: parent
antialiasing: true
onPaint: {
let context = canvas.getContext("2d")
context.clearRect(0, 0, width, height)
context.strokeStyle = "black"
context.path = motionPath.path
context.stroke()
}
}
//! [0]
PathInterpolator {
id: motionPath
path: Path {
startX: 50; startY: 50
PathCubic {
x: window.width - 50
y: window.height - 50
control1X: x; control1Y: 50
control2X: 50; control2Y: y
}
onChanged: canvas.requestPaint()
}
SequentialAnimation on progress {
running: true
loops: -1
PauseAnimation { duration: 1000 }
NumberAnimation {
id: progressAnim
running: false
from: 0; to: 1
duration: 2000
easing.type: Easing.InQuad
}
}
}
//! [0]
Rectangle {
id: box
width: 50; height: 50
border.width: 1
antialiasing: true
//bind our attributes to follow the path as progress changes
x: motionPath.x
y: motionPath.y
rotation: motionPath.angle
transform: Translate { x: -box.width/2; y: -box.height/2 }
Text {
anchors.centerIn: parent
text: qsTr("Box")
}
}
}
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