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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef WINDOW_SINGLETHREADED_H
#define WINDOW_SINGLETHREADED_H
#include <QWindow>
#include <QMatrix4x4>
#include <QTimer>
QT_BEGIN_NAMESPACE
class QOpenGLContext;
class QOpenGLTexture;
class QOffscreenSurface;
class QQuickRenderControl;
class QQuickWindow;
class QQmlEngine;
class QQmlComponent;
class QQuickItem;
QT_END_NAMESPACE
class CubeRenderer;
class WindowSingleThreaded : public QWindow
{
Q_OBJECT
public:
WindowSingleThreaded();
~WindowSingleThreaded();
protected:
void exposeEvent(QExposeEvent *e) override;
void resizeEvent(QResizeEvent *e) override;
void mousePressEvent(QMouseEvent *e) override;
void mouseReleaseEvent(QMouseEvent *e) override;
void keyPressEvent(QKeyEvent *e) override;
void keyReleaseEvent(QKeyEvent *e) override;
private slots:
void run();
void createTexture();
void destroyTexture();
void render();
void requestUpdate();
void handleScreenChange();
private:
void startQuick(const QString &filename);
void updateSizes();
void resizeTexture();
QOpenGLContext *m_context;
QOffscreenSurface *m_offscreenSurface;
QQuickRenderControl *m_renderControl;
QQuickWindow *m_quickWindow;
QQmlEngine *m_qmlEngine;
QQmlComponent *m_qmlComponent;
QQuickItem *m_rootItem;
uint m_textureId;
QSize m_textureSize;
bool m_quickInitialized;
bool m_quickReady;
QTimer m_updateTimer;
CubeRenderer *m_cubeRenderer;
qreal m_dpr;
};
#endif
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