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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef WTFSTRING_H
#define WTFSTRING_H
#include <QString>
#include <wtf/ASCIICType.h>
#include <wtf/unicode/Unicode.h>
#include <memory>
namespace WTF {
class PrintStream;
class String : public QString
{
public:
String() = default;
String(const QString& s) : QString(s) {}
bool is8Bit() const { return false; }
const unsigned char *characters8() const { return 0; }
const UChar *characters16() const { return reinterpret_cast<const UChar*>(constData()); }
template <typename T>
const T* characters() const;
bool operator!() const { return isEmpty(); }
void dump(PrintStream &) const {}
};
template <>
inline const unsigned char* String::characters<unsigned char>() const { return characters8(); }
template <>
inline const UChar* String::characters<UChar>() const { return characters16(); }
}
// Don't import WTF::String into the global namespace to avoid conflicts with QQmlJS::VM::String
namespace JSC {
using WTF::String;
}
#define WTFMove(value) std::move(value)
#endif // WTFSTRING_H
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