aboutsummaryrefslogtreecommitdiffstats
path: root/src/plugins/scenegraph/d3d12/shaders/flatcolor.hlsl
blob: 034b51435a5b62a0d100317335a1cb38fd3ad9b7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
struct VSInput
{
    float4 position : POSITION;
};

cbuffer ConstantBuffer : register(b0)
{
    float4x4 mvp;
    float4 color;
};

struct PSInput
{
    float4 position : SV_POSITION;
};

PSInput VS_FlatColor(VSInput input)
{
    PSInput result;
    result.position = mul(mvp, input.position);
    return result;
}

float4 PS_FlatColor(PSInput input) : SV_TARGET
{
    return color;
}