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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#ifndef QSGOPENVGPAINTERNODE_H
#define QSGOPENVGPAINTERNODE_H

#include <private/qsgadaptationlayer_p.h>
#include <QtQuick/QQuickPaintedItem>
#include "qsgopenvgrenderable.h"

QT_BEGIN_NAMESPACE

class QSGOpenVGTexture;

class QSGOpenVGPainterNode : public QSGPainterNode, public QSGOpenVGRenderable
{
public:
    QSGOpenVGPainterNode(QQuickPaintedItem *item);
    ~QSGOpenVGPainterNode();

    void setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target) override;
    void setSize(const QSize &size) override;
    void setDirty(const QRect &dirtyRect) override;
    void setOpaquePainting(bool opaque) override;
    void setLinearFiltering(bool linearFiltering) override;
    void setMipmapping(bool mipmapping) override;
    void setSmoothPainting(bool s) override;
    void setFillColor(const QColor &c) override;
    void setContentsScale(qreal s) override;
    void setFastFBOResizing(bool dynamic) override;
    void setTextureSize(const QSize &size) override;
    QImage toImage() const override;
    void update() override;
    QSGTexture *texture() const override;

    void render() override;
    void paint();

private:
    QQuickPaintedItem::RenderTarget m_preferredRenderTarget;

    QQuickPaintedItem *m_item;
    QSGOpenVGTexture *m_texture;
    QImage m_image;

    QSize m_size;
    bool m_dirtyContents;
    QRect m_dirtyRect;
    bool m_opaquePainting;
    bool m_linear_filtering;
    bool m_smoothPainting;
    QColor m_fillColor;
    qreal m_contentsScale;
    QSize m_textureSize;

    bool m_dirtyGeometry;
};

QT_END_NAMESPACE

#endif // QSGOPENVGPAINTERNODE_H