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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QANIMATIONGROUPJOB_P_H
#define QANIMATIONGROUPJOB_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQml/private/qabstractanimationjob_p.h>
#include <QtQml/private/qdoubleendedlist_p.h>
#include <QtCore/qdebug.h>
QT_REQUIRE_CONFIG(qml_animation);
QT_BEGIN_NAMESPACE
class Q_QML_EXPORT QAnimationGroupJob : public QAbstractAnimationJob
{
Q_DISABLE_COPY(QAnimationGroupJob)
public:
using Children = QDoubleEndedList<QAbstractAnimationJob>;
QAnimationGroupJob();
~QAnimationGroupJob() override;
void appendAnimation(QAbstractAnimationJob *animation);
void prependAnimation(QAbstractAnimationJob *animation);
void removeAnimation(QAbstractAnimationJob *animation);
Children *children() { return &m_children; }
const Children *children() const { return &m_children; }
virtual void clear();
//called by QAbstractAnimationJob
virtual void uncontrolledAnimationFinished(QAbstractAnimationJob *animation);
protected:
void topLevelAnimationLoopChanged() override;
virtual void animationInserted(QAbstractAnimationJob*) { }
virtual void animationRemoved(QAbstractAnimationJob*, QAbstractAnimationJob*, QAbstractAnimationJob*);
//TODO: confirm location of these (should any be moved into QAbstractAnimationJob?)
void resetUncontrolledAnimationsFinishTime();
void resetUncontrolledAnimationFinishTime(QAbstractAnimationJob *anim);
int uncontrolledAnimationFinishTime(const QAbstractAnimationJob *anim) const
{
return anim->m_uncontrolledFinishTime;
}
void setUncontrolledAnimationFinishTime(QAbstractAnimationJob *anim, int time);
void debugChildren(QDebug d) const;
void ungroupChild(QAbstractAnimationJob *animation);
void handleAnimationRemoved(QAbstractAnimationJob *animation);
Children m_children;
};
QT_END_NAMESPACE
#endif //QANIMATIONGROUPJOB_P_H
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