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// Copyright (C) 2018 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKHANDLERPOINT_H
#define QQUICKHANDLERPOINT_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qquickpointerdevicehandler_p.h"
QT_BEGIN_NAMESPACE
class QQuickMultiPointHandler;
class QQuickSinglePointHandler;
class Q_QUICK_EXPORT QQuickHandlerPoint {
Q_GADGET
Q_PROPERTY(int id READ id FINAL)
Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId FINAL)
Q_PROPERTY(QPointF position READ position FINAL)
Q_PROPERTY(QPointF scenePosition READ scenePosition FINAL)
Q_PROPERTY(QPointF pressPosition READ pressPosition FINAL)
Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition FINAL)
Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition FINAL)
Q_PROPERTY(Qt::MouseButtons pressedButtons READ pressedButtons FINAL)
Q_PROPERTY(Qt::KeyboardModifiers modifiers READ modifiers FINAL)
Q_PROPERTY(QVector2D velocity READ velocity FINAL)
Q_PROPERTY(qreal rotation READ rotation FINAL)
Q_PROPERTY(qreal pressure READ pressure FINAL)
Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters FINAL)
Q_PROPERTY(QPointingDevice *device READ device FINAL)
QML_ANONYMOUS
public:
QQuickHandlerPoint();
int id() const { return m_id; }
Qt::MouseButtons pressedButtons() const { return m_pressedButtons; }
Qt::KeyboardModifiers modifiers() const { return m_pressedModifiers; }
QPointF pressPosition() const { return m_pressPosition; }
QPointF scenePressPosition() const { return m_scenePressPosition; }
QPointF sceneGrabPosition() const { return m_sceneGrabPosition; }
QPointF position() const { return m_position; }
QPointF scenePosition() const { return m_scenePosition; }
QVector2D velocity() const { return m_velocity; }
qreal rotation() const { return m_rotation; }
qreal pressure() const { return m_pressure; }
QSizeF ellipseDiameters() const { return m_ellipseDiameters; }
QPointingDeviceUniqueId uniqueId() const { return m_uniqueId; }
// non-const only because of QML engine limitations (similar to QTBUG-61749)
QPointingDevice *device() const { return const_cast<QPointingDevice *>(m_device); }
void localize(QQuickItem *item);
void reset();
void reset(const QPointerEvent *event, const QEventPoint &point);
void reset(const QVector<QQuickHandlerPoint> &points);
private:
int m_id = -1;
const QPointingDevice *m_device = QPointingDevice::primaryPointingDevice();
QPointingDeviceUniqueId m_uniqueId;
Qt::MouseButtons m_pressedButtons = Qt::NoButton;
Qt::KeyboardModifiers m_pressedModifiers = Qt::NoModifier;
QPointF m_position;
QPointF m_scenePosition;
QPointF m_pressPosition;
QPointF m_scenePressPosition;
QPointF m_sceneGrabPosition;
QVector2D m_velocity;
qreal m_rotation = 0;
qreal m_pressure = 0;
QSizeF m_ellipseDiameters;
friend class QQuickMultiPointHandler;
friend class QQuickSinglePointHandler;
};
QT_END_NAMESPACE
#endif // QQUICKHANDLERPOINT_H
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