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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKRENDERTARGET_H
#define QQUICKRENDERTARGET_H
#include <QtQuick/qtquickglobal.h>
#include <QtCore/qsize.h>
#if QT_CONFIG(vulkan)
#include <QtGui/qvulkaninstance.h>
#endif
#if QT_CONFIG(metal) || defined(Q_QDOC)
Q_FORWARD_DECLARE_OBJC_CLASS(MTLTexture);
#endif
QT_BEGIN_NAMESPACE
class QQuickRenderTargetPrivate;
class QRhiRenderTarget;
class QRhiTexture;
class QPaintDevice;
class Q_QUICK_EXPORT QQuickRenderTarget
{
public:
enum class Flag {
MultisampleResolve = 0x01
};
Q_DECLARE_FLAGS(Flags, Flag)
QQuickRenderTarget();
~QQuickRenderTarget();
QQuickRenderTarget(const QQuickRenderTarget &other);
QQuickRenderTarget &operator=(const QQuickRenderTarget &other);
bool isNull() const;
qreal devicePixelRatio() const;
void setDevicePixelRatio(qreal ratio);
bool mirrorVertically() const;
void setMirrorVertically(bool enable);
QRhiTexture *depthTexture() const;
void setDepthTexture(QRhiTexture *texture);
#if QT_CONFIG(opengl) || defined(Q_QDOC)
static QQuickRenderTarget fromOpenGLTexture(uint textureId, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromOpenGLTexture(uint textureId, uint format, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromOpenGLTexture(uint textureId, uint format, const QSize &pixelSize, int sampleCount, int arraySize, Flags flags);
static QQuickRenderTarget fromOpenGLRenderBuffer(uint renderbufferId, const QSize &pixelSize, int sampleCount = 1);
#endif
#if defined(Q_OS_WIN) || defined(Q_QDOC)
static QQuickRenderTarget fromD3D11Texture(void *texture, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromD3D11Texture(void *texture, uint format, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromD3D11Texture(void *texture, uint format, const QSize &pixelSize, int sampleCount, Flags flags);
static QQuickRenderTarget fromD3D12Texture(void *texture, int resourceState, uint format, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromD3D12Texture(void *texture, int resourceState, uint format, uint viewFormat, const QSize &pixelSize, int sampleCount, int arraySize, Flags flags);
#endif
#if QT_CONFIG(metal) || defined(Q_QDOC)
static QQuickRenderTarget fromMetalTexture(MTLTexture *texture, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromMetalTexture(MTLTexture *texture, uint format, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromMetalTexture(MTLTexture *texture, uint format, uint viewFormat, const QSize &pixelSize, int sampleCount, int arraySize, Flags flags);
#endif
#if QT_CONFIG(vulkan) || defined(Q_QDOC)
static QQuickRenderTarget fromVulkanImage(VkImage image, VkImageLayout layout, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromVulkanImage(VkImage image, VkImageLayout layout, VkFormat format, const QSize &pixelSize, int sampleCount = 1);
static QQuickRenderTarget fromVulkanImage(VkImage image, VkImageLayout layout, VkFormat format, VkFormat viewFormat, const QSize &pixelSize, int sampleCount, int arraySize, Flags flags);
#endif
static QQuickRenderTarget fromRhiRenderTarget(QRhiRenderTarget *renderTarget);
static QQuickRenderTarget fromPaintDevice(QPaintDevice *device);
private:
void detach();
bool isEqual(const QQuickRenderTarget &other) const noexcept;
QQuickRenderTargetPrivate *d;
friend class QQuickRenderTargetPrivate;
friend bool operator==(const QQuickRenderTarget &lhs, const QQuickRenderTarget &rhs) noexcept
{ return lhs.isEqual(rhs); }
friend bool operator!=(const QQuickRenderTarget &lhs, const QQuickRenderTarget &rhs) noexcept
{ return !lhs.isEqual(rhs); }
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QQuickRenderTarget::Flags)
QT_END_NAMESPACE
#endif // QQUICKRENDERTARGET_H
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