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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QSGSOFTWAREPUBLICNODES_H
#define QSGSOFTWAREPUBLICNODES_H
#include <QtQuick/qsgrectanglenode.h>
#include <QtQuick/qsgimagenode.h>
#include <QtQuick/qsgninepatchnode.h>
#include <QtGui/qpixmap.h>
#include <QtCore/private/qglobal_p.h>
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
QT_BEGIN_NAMESPACE
class QSGSoftwareRectangleNode : public QSGRectangleNode
{
public:
QSGSoftwareRectangleNode();
void setRect(const QRectF &rect) override { m_rect = rect; markDirty(DirtyMaterial); }
QRectF rect() const override { return m_rect; }
void setColor(const QColor &color) override { m_color = color; markDirty(DirtyMaterial); }
QColor color() const override { return m_color; }
void paint(QPainter *painter);
private:
QRectF m_rect;
QColor m_color;
};
class QSGSoftwareImageNode : public QSGImageNode
{
public:
QSGSoftwareImageNode();
~QSGSoftwareImageNode();
void setRect(const QRectF &rect) override { m_rect = rect; markDirty(DirtyMaterial); }
QRectF rect() const override { return m_rect; }
void setSourceRect(const QRectF &r) override { m_sourceRect = r; }
QRectF sourceRect() const override { return m_sourceRect; }
void setTexture(QSGTexture *texture) override;
QSGTexture *texture() const override { return m_texture; }
void setFiltering(QSGTexture::Filtering filtering) override { m_filtering = filtering; markDirty(DirtyMaterial); }
QSGTexture::Filtering filtering() const override { return m_filtering; }
void setMipmapFiltering(QSGTexture::Filtering) override { }
QSGTexture::Filtering mipmapFiltering() const override { return QSGTexture::None; }
void setAnisotropyLevel(QSGTexture::AnisotropyLevel) override { }
QSGTexture::AnisotropyLevel anisotropyLevel() const override { return QSGTexture::AnisotropyNone; }
void setTextureCoordinatesTransform(TextureCoordinatesTransformMode transformNode) override;
TextureCoordinatesTransformMode textureCoordinatesTransform() const override { return m_transformMode; }
void setOwnsTexture(bool owns) override { m_owns = owns; }
bool ownsTexture() const override { return m_owns; }
void paint(QPainter *painter);
private:
void updateCachedMirroredPixmap();
QPixmap m_cachedPixmap;
QSGTexture *m_texture;
QRectF m_rect;
QRectF m_sourceRect;
bool m_owns;
QSGTexture::Filtering m_filtering;
TextureCoordinatesTransformMode m_transformMode;
bool m_cachedMirroredPixmapIsDirty;
};
class QSGSoftwareNinePatchNode : public QSGNinePatchNode
{
public:
QSGSoftwareNinePatchNode();
void setTexture(QSGTexture *texture) override;
void setBounds(const QRectF &bounds) override;
void setDevicePixelRatio(qreal ratio) override;
void setPadding(qreal left, qreal top, qreal right, qreal bottom) override;
void update() override;
void paint(QPainter *painter);
QRectF bounds() const;
bool isOpaque() const { return !m_pixmap.hasAlphaChannel(); }
private:
QPixmap m_pixmap;
QRectF m_bounds;
qreal m_pixelRatio = 1.0;
QMargins m_margins;
};
QT_END_NAMESPACE
#endif // QSGSOFTWAREPUBLICNODES_H
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