aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/shaders_ng/shadereffect.frag
blob: 3d1037ed0563121375e98fae5f3b4f80dfc20435 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#version 440

layout(location = 0) in vec2 qt_TexCoord0;
layout(location = 0) out vec4 fragColor;

layout(std140, binding = 0) uniform qt_buf {
#if QSHADER_VIEW_COUNT >= 2
    mat4 qt_Matrix[QSHADER_VIEW_COUNT];
#else
    mat4 qt_Matrix;
#endif
    float qt_Opacity;
} qt_ubuf;

layout(binding = 1) uniform sampler2D source;

void main()
{
    fragColor = texture(source, qt_TexCoord0) * qt_ubuf.qt_Opacity;
}