aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/shaders_ng/vertexcolor.vert
blob: 792f663b86985b8f5b82b221e62de0a6688425f3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
#version 440

layout(location = 0) in vec4 vertexCoord;
layout(location = 1) in vec4 vertexColor;

layout(location = 0) out vec4 color;

layout(std140, binding = 0) uniform buf {
#if QSHADER_VIEW_COUNT >= 2
    mat4 matrix[QSHADER_VIEW_COUNT];
#else
    mat4 matrix;
#endif
    float opacity;
};

void main()
{
#if QSHADER_VIEW_COUNT >= 2
    gl_Position = matrix[gl_ViewIndex] * vertexCoord;
#else
    gl_Position = matrix * vertexCoord;
#endif
    color = vertexColor * opacity;
}