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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qsgdefaultrectanglenode_p.h"
#include "qsgflatcolormaterial.h"
QT_BEGIN_NAMESPACE
// Unlike our predecessor, QSGSimpleRectNode, use QSGVertexColorMaterial
// instead of Flat in order to allow better batching in the renderer.
QSGDefaultRectangleNode::QSGDefaultRectangleNode()
: m_geometry(QSGGeometry::defaultAttributes_ColoredPoint2D(), 4)
{
QSGGeometry::updateColoredRectGeometry(&m_geometry, QRectF());
setMaterial(&m_material);
setGeometry(&m_geometry);
setColor(QColor(255, 255, 255));
#ifdef QSG_RUNTIME_DESCRIPTION
qsgnode_set_description(this, QLatin1String("rectangle"));
#endif
}
void QSGDefaultRectangleNode::setRect(const QRectF &rect)
{
QSGGeometry::updateColoredRectGeometry(&m_geometry, rect);
markDirty(QSGNode::DirtyGeometry);
}
QRectF QSGDefaultRectangleNode::rect() const
{
const QSGGeometry::ColoredPoint2D *pts = m_geometry.vertexDataAsColoredPoint2D();
return QRectF(pts[0].x,
pts[0].y,
pts[3].x - pts[0].x,
pts[3].y - pts[0].y);
}
void QSGDefaultRectangleNode::setColor(const QColor &color)
{
if (color != m_color) {
float r, g, b, a;
color.getRgbF(&r, &g, &b, &a);
QSGGeometry::ColoredPoint2D *pts = m_geometry.vertexDataAsColoredPoint2D();
for (int i = 0; i < 4; ++i) {
pts[i].r = uchar(qRound(r * a * 255));
pts[i].g = uchar(qRound(g * a * 255));
pts[i].b = uchar(qRound(b * a * 255));
pts[i].a = uchar(qRound(a * 255));
}
markDirty(QSGNode::DirtyGeometry);
}
}
QColor QSGDefaultRectangleNode::color() const
{
return m_color;
}
QT_END_NAMESPACE
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