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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qsgtextureprovider.h"
QT_BEGIN_NAMESPACE
/*!
\class QSGTextureProvider
\brief The QSGTextureProvider class encapsulates texture based entities in QML.
\inmodule QtQuick
The QSGTextureProvider lives primarily in the scene graph rendering thread.
\sa {Scene Graph - Two Texture Providers}
*/
/*!
\fn QSGTexture *QSGTextureProvider::texture() const
Returns a pointer to the texture object.
*/
/*!
\fn void QSGTextureProvider::textureChanged()
This signal is emitted when the texture changes.
*/
QT_END_NAMESPACE
#include "moc_qsgtextureprovider.cpp"
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