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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKANIMATIONCONTROLLER_H
#define QQUICKANIMATIONCONTROLLER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <qqml.h>
#include <private/qqmlfinalizer_p.h>
#include "qquickanimation_p.h"
QT_BEGIN_NAMESPACE
class QQuickAnimationControllerPrivate;
class Q_QUICK_EXPORT QQuickAnimationController : public QObject, public QQmlFinalizerHook
{
Q_OBJECT
Q_DISABLE_COPY_MOVE(QQuickAnimationController)
Q_INTERFACES(QQmlFinalizerHook)
Q_DECLARE_PRIVATE(QQuickAnimationController)
Q_CLASSINFO("DefaultProperty", "animation")
QML_NAMED_ELEMENT(AnimationController)
QML_ADDED_IN_VERSION(2, 0)
Q_PROPERTY(qreal progress READ progress WRITE setProgress NOTIFY progressChanged)
Q_PROPERTY(QQuickAbstractAnimation *animation READ animation WRITE setAnimation NOTIFY animationChanged)
public:
QQuickAnimationController(QObject *parent=nullptr);
~QQuickAnimationController();
qreal progress() const;
void setProgress(qreal progress);
QQuickAbstractAnimation *animation() const;
void setAnimation(QQuickAbstractAnimation *animation);
void componentFinalized() override;
Q_SIGNALS:
void progressChanged();
void animationChanged();
public Q_SLOTS:
void reload();
void completeToBeginning();
void completeToEnd();
private Q_SLOTS:
void updateProgress();
};
QT_END_NAMESPACE
#endif // QQUICKANIMATIONCONTROLLER_H
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