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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#include "qquickforeignutils_p.h"

QT_BEGIN_NAMESPACE

/*!
   \qmltype eventPoint
   \instantiates QEventPoint
   \inqmlmodule QtQuick
   \brief Qml equivalent for \l QEventPoint.
   \sa handlerPoint

   eventPoint is the Qml value type representation
   of \l QEventPoint.
   It has the same properties as \l QEventPoint.

   The following properties are available:

   \list
   \li \l bool \c eventPoint.accepted: see also \l QEventPoint::accepted
   \li \l PointerDevice \c eventPoint.device: see also \l QEventPoint::device
   \li \l size \c eventPoint.ellipseDiameters: see also \l QEventPoint::ellipseDiameters
   \li \l point \c eventPoint.globalGrabPosition: see also \l QEventPoint::globalGrabPosition
   \li \l point \c eventPoint.globalLastPosition: see also \l QEventPoint::globalLastPosition
   \li \l point \c eventPoint.globalPosition: see also \l QEventPoint::globalPosition
   \li \l point \c eventPoint.globalPressPosition: see also \l QEventPoint::globalPressPosition
   \li \l bool \c eventPoint.grabPosition: see also \l QEventPoint::grabPosition
   \li \l int \c eventPoint.id: see also \l QEventPoint::id
   \li \l point \c eventPoint.lastPosition: see also \l QEventPoint::lastPosition
   \li \l ulong \c eventPoint.lastTimestamp: see also \l QEventPoint::lastTimestamp
   \li \l point \c eventPoint.position: see also \l QEventPoint::position
   \li \l point \c eventPoint.pressPosition: see also \l QEventPoint::pressPosition
   \li \l int \c eventPoint.pressTimestamp: see also \l QEventPoint::pressTimestamp
   \li \l real \c eventPoint.pressure: see also \l QEventPoint::pressure
   \li \l real \c eventPoint.rotation: see also \l QEventPoint::rotation
   \li \l point \c eventPoint.sceneGrabPosition: see also \l QEventPoint::sceneGrabPosition
   \li \l point \c eventPoint.sceneLastPosition: see also \l QEventPoint::sceneLastPosition
   \li \l point \c eventPoint.scenePosition: see also \l QEventPoint::scenePosition
   \li \l ulong \c eventPoint.pressTimestamp: see also \l QEventPoint::pressTimestamp
   \li \l point \c eventPoint.scenePressPosition: see also \l QEventPoint::scenePressPosition
   \li \l enumeration \c eventPoint.state: see also \l QEventPoint::state
   \li \l real \c eventPoint.timeHeld: see also \l QEventPoint::timeHeld
   \li \l ulong \c eventPoint.timestamp: see also \l QEventPoint::timestamp
   \li \l pointingDeviceUniqueId \c eventPoint.uniqueId: see also \l QEventPoint::uniqueId
   \li \l vector2d \c eventPoint.velocity: see also \l QEventPoint::velocity
   \endlist


    State supports the following values:

    \value EventPoint.Unknown
        Unknown state; same as Qt.TouchPointUnknownState
    \value EventPoint.Stationary
        The event point did not move; same as Qt.TouchPointStationary
    \value EventPoint.Pressed
        The touch point or button is pressed; same as Qt.TouchPointPressed
    \value EventPoint.Updated
        The event point was updated; same as Qt.TouchPointMoved
    \value EventPoint.Released
        The touch point or button was released; same as Qt.TouchPointReleased

    The States type is a typedef for \l {QFlags} {QFlags<State>}. It stores an OR combination of
    State values. See also \l QEventPoint::States

    \snippet pointerHandlers/tapHandlerGrabChanged.qml 0
 */

QT_END_NAMESPACE

#include "moc_qquickforeignutils_p.cpp"