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/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QQUICKINPUTMETHOD_P_H
#define QQUICKINPUTMETHOD_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qobject.h>
#include <QtCore/qlocale.h>
#include <QtCore/qrect.h>
#include <QtGui/qtransform.h>
#include <QtGui/qinputmethod.h>
#include <QtQml/qqml.h>
#include <private/qtquickglobal_p.h>
QT_BEGIN_NAMESPACE
class Q_QUICK_PRIVATE_EXPORT QQuickInputMethod : public QObject
{
Q_OBJECT
QML_NAMED_ELEMENT(InputMethod)
QML_ADDED_IN_VERSION(6, 4)
QML_SINGLETON
Q_PROPERTY(QRectF cursorRectangle READ cursorRectangle NOTIFY cursorRectangleChanged)
Q_PROPERTY(QRectF anchorRectangle READ anchorRectangle NOTIFY anchorRectangleChanged)
Q_PROPERTY(QRectF keyboardRectangle READ keyboardRectangle NOTIFY keyboardRectangleChanged)
Q_PROPERTY(QRectF inputItemClipRectangle READ inputItemClipRectangle NOTIFY
inputItemClipRectangleChanged)
Q_PROPERTY(bool visible READ isVisible NOTIFY visibleChanged)
Q_PROPERTY(bool animating READ isAnimating NOTIFY animatingChanged)
Q_PROPERTY(QLocale locale READ locale NOTIFY localeChanged)
Q_PROPERTY(Qt::LayoutDirection inputDirection READ inputDirection NOTIFY inputDirectionChanged)
public:
explicit QQuickInputMethod(QObject *parent = nullptr);
QRectF anchorRectangle() const;
QRectF cursorRectangle() const;
Qt::LayoutDirection inputDirection() const;
QRectF inputItemClipRectangle() const;
QRectF inputItemRectangle() const;
void setInputItemRectangle(const QRectF &rect);
QTransform inputItemTransform() const;
void setInputItemTransform(const QTransform &transform);
bool isAnimating() const;
bool isVisible() const;
void setVisible(bool visible);
QRectF keyboardRectangle() const;
QLocale locale() const;
signals:
void anchorRectangleChanged();
void animatingChanged();
void cursorRectangleChanged();
void inputDirectionChanged(Qt::LayoutDirection newDirection);
void inputItemClipRectangleChanged();
void keyboardRectangleChanged();
void localeChanged();
void visibleChanged();
public slots:
void commit();
void hide();
void invokeAction(QInputMethod::Action a, int cursorPosition);
void reset();
void show();
void update(Qt::InputMethodQueries queries);
};
QT_END_NAMESPACE
#endif // QQUICKINPUTMETHOD_P_H
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