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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKINPUTMETHOD_P_H
#define QQUICKINPUTMETHOD_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qobject.h>
#include <QtCore/qlocale.h>
#include <QtCore/qrect.h>
#include <QtGui/qtransform.h>
#include <QtGui/qinputmethod.h>
#include <QtQml/qqml.h>
#include <private/qtquickglobal_p.h>
QT_BEGIN_NAMESPACE
class Q_QUICK_EXPORT QQuickInputMethod : public QObject
{
Q_OBJECT
QML_NAMED_ELEMENT(InputMethod)
QML_ADDED_IN_VERSION(6, 4)
QML_SINGLETON
Q_PROPERTY(QRectF cursorRectangle READ cursorRectangle NOTIFY cursorRectangleChanged FINAL)
Q_PROPERTY(QRectF anchorRectangle READ anchorRectangle NOTIFY anchorRectangleChanged FINAL)
Q_PROPERTY(QRectF keyboardRectangle READ keyboardRectangle NOTIFY keyboardRectangleChanged FINAL)
Q_PROPERTY(QRectF inputItemClipRectangle READ inputItemClipRectangle NOTIFY
inputItemClipRectangleChanged FINAL)
Q_PROPERTY(bool visible READ isVisible NOTIFY visibleChanged FINAL)
Q_PROPERTY(bool animating READ isAnimating NOTIFY animatingChanged FINAL)
Q_PROPERTY(QLocale locale READ locale NOTIFY localeChanged FINAL)
Q_PROPERTY(Qt::LayoutDirection inputDirection READ inputDirection NOTIFY inputDirectionChanged FINAL)
public:
explicit QQuickInputMethod(QObject *parent = nullptr);
QRectF anchorRectangle() const;
QRectF cursorRectangle() const;
Qt::LayoutDirection inputDirection() const;
QRectF inputItemClipRectangle() const;
QRectF inputItemRectangle() const;
void setInputItemRectangle(const QRectF &rect);
QTransform inputItemTransform() const;
void setInputItemTransform(const QTransform &transform);
bool isAnimating() const;
bool isVisible() const;
void setVisible(bool visible);
QRectF keyboardRectangle() const;
QLocale locale() const;
Q_SIGNALS:
void anchorRectangleChanged();
void animatingChanged();
void cursorRectangleChanged();
void inputDirectionChanged(Qt::LayoutDirection newDirection);
void inputItemClipRectangleChanged();
void keyboardRectangleChanged();
void localeChanged();
void visibleChanged();
public Q_SLOTS:
void commit();
void hide();
void invokeAction(QInputMethod::Action a, int cursorPosition);
void reset();
void show();
void update(Qt::InputMethodQueries queries);
};
QT_END_NAMESPACE
#endif // QQUICKINPUTMETHOD_P_H
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