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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKPATH_P_H
#define QQUICKPATH_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qtquickglobal_p.h>
QT_REQUIRE_CONFIG(quick_path);
#include "qquickpath_p.h"
#include <qqml.h>
#include <QtCore/QStringList>
#include <private/qobject_p.h>
QT_BEGIN_NAMESPACE
class Q_QUICK_PRIVATE_EXPORT QQuickPathPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QQuickPath)
public:
static QQuickPathPrivate* get(QQuickPath *path) { return path->d_func(); }
static const QQuickPathPrivate* get(const QQuickPath *path) { return path->d_func(); }
QQuickPathPrivate() {}
QPainterPath _path;
QList<QQuickPathElement*> _pathElements;
mutable QVector<QPointF> _pointCache;
QList<QQuickPath::AttributePoint> _attributePoints;
QStringList _attributes;
QList<QQuickCurve*> _pathCurves;
QList<QQuickPathText*> _pathTexts;
mutable QQuickCachedBezier prevBez;
QQmlNullableValue<qreal> startX;
QQmlNullableValue<qreal> startY;
qreal pathLength = 0;
QSizeF scale = QSizeF(1, 1);
bool closed = false;
bool componentComplete = true;
bool isShapePath = false;
};
QT_END_NAMESPACE
#endif
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