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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKPRESSHANDLER_P_P_H
#define QQUICKPRESSHANDLER_P_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qpoint.h>
#include <QtCore/qbasictimer.h>
#include <QtCore/private/qglobal_p.h>
#include <memory>
QT_BEGIN_NAMESPACE
class QQuickItem;
class QMouseEvent;
class QTimerEvent;
struct QQuickPressHandler
{
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
void timerEvent(QTimerEvent *event);
void clearDelayedMouseEvent();
bool isActive();
static bool isSignalConnected(QQuickItem *item, const char *signalName, int &signalIndex);
QQuickItem *control = nullptr;
QBasicTimer timer;
QPointF pressPos;
bool longPress = false;
int pressAndHoldSignalIndex = -1;
int pressedSignalIndex = -1;
int releasedSignalIndex = -1;
std::unique_ptr<QMouseEvent> delayedMousePressEvent = nullptr;
};
QT_END_NAMESPACE
#endif // QQUICKPRESSHANDLER_P_P_H
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