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import QtQuick
Window {
id: root
Rectangle {
id: main
MouseArea {
id: mouse
property int clickCount: 0
onClicked: {
clickCount++
switch ( clickCount % 3 ) {
case 1 :
main.state = "middleState"
break
case 2 :
main.state = "rightState"
break
default :
main.state = "leftState"
}
}
}
Rectangle {
id: mover
anchors {
left: undefined
right: undefined
horizontalCenter: undefined
top: main.top
bottom: main.bottom
}
}
states: [
State {
name: "leftState"
AnchorChanges {
target: mover
anchors.left: main.left
anchors.right: undefined
anchors.horizontalCenter: undefined
}
},
State {
name: "middleState"
AnchorChanges {
target: mover
anchors {
left: undefined
right: undefined
horizontalCenter: main.horizontalCenter
}
}
},
State {
name: "rightState"
AnchorChanges {
target: mover
anchors {
left: undefined
right: main.right
horizontalCenter: undefined
}
}
}
]
}
}
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