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// Copyright (C) 2016 basysKom GmbH, opensource@basyskom.com.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
import QtQuick 2.0
Item {
property bool success: false
property bool complete: false
property vector2d v2: Qt.vector2d(-2, 0)
property vector3d v3: Qt.vector3d(-2, 0, 0)
property vector4d v4: Qt.vector4d(-2, 0, 0, 0)
property int v2ChangedSignalCount;
property int v3ChangedSignalCount;
property int v4ChangedSignalCount;
onV2Changed: v2ChangedSignalCount++
onV3Changed: v3ChangedSignalCount++
onV4Changed: v4ChangedSignalCount++
Component.onCompleted: {
complete = false;
success = true;
// storing the initial value causes a signal emission
if (v2ChangedSignalCount !== 1) success = false
v2 = Qt.vector2d(-2, 0);
// setting the same value again must not emit a signal
if (v2ChangedSignalCount !== 1) success = false
v2.x++
if (v2ChangedSignalCount !== 2) success = false
v2.x++ // cycle through 0, 0 which is the default value
if (v2ChangedSignalCount !== 3) success = false
v2.x++
if (v2ChangedSignalCount !== 4) success = false
// storing the initial value causes a signal emission
if (v3ChangedSignalCount !== 1) success = false
v3 = Qt.vector3d(-2, 0, 0);
// setting the same value again must not emit a signal
if (v3ChangedSignalCount !== 1) success = false
v3.x++
if (v3ChangedSignalCount !== 2) success = false
v3.x++ // cycle through 0, 0, 0 which is the default value
if (v3ChangedSignalCount !== 3) success = false
v3.x++
if (v3ChangedSignalCount !== 4) success = false
// storing the initial value causes a signal emission
if (v4ChangedSignalCount !== 1) success = false
v4 = Qt.vector4d(-2, 0, 0, 0);
// setting the same value again must not emit a signal
if (v4ChangedSignalCount !== 1) success = false
v4.x++
if (v4ChangedSignalCount !== 2) success = false
v4.x++ // cycle through 0, 0, 0 which is the default value
if (v4ChangedSignalCount !== 3) success = false
v4.x++
if (v4ChangedSignalCount !== 4) success = false
complete = true;
}
}
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